>>717153556
I would think that DnF is especially the biggest waste of opportunity cost of these 10+ year devtime games though, spanning a period where video games were far more volatile but also faster to make. Starting in the late 90's but only coming out in 2011, ENTIRE fucking franchises came and went in that time - including Bungie-era Halo, and 7th gen consoles were quite close to wrapping up and Skyrim came out three months later. 3D Realms was really fucking about, but I believe Gearbox was always the owner's backup plan.
Still, if much of the industry is now taking the better of a decade to shit out one game without much to show for it, then there's a deeper problem. Not to mention we already effectively got some early access games that been or were in that state for over a decade, like Seven Days To Die and Star Citizen.