>>105850853
Cool game, anon. I got stuck on [spoiler]the ghost[/spoiler] a few levels in and sort of gave up, but i had fun playing it
>I barely knew C++ then and I didn't know OpenGL at all.
Unironically inspirational. Shows that 3D programming isn't this out-of-reach thing i thought it was. "1000 lines to draw a triangle" memes fooled me into thinking it was gonna take years before i'd learn enough to make a minimally functional game. What resources did you use to study, if i may ask?