I built a Big Stompy gruul deck to play at my LGS, but I can't seem to secure many wins despite being extremely consistent in gaining an advantage.
The game plan goes;
>Turn 1 land drop, Pass
>Turn 2 land drop, Commander, Pass
>Turn 3, land drop, tap out, 4 mana ramp spell, pass
>Turn 4, land drop, Tap out, 6-7 mana big fuck off scary creature
>Turn 5 onward; crank up the value engine until I have a board of 6 drops
This game plan is pretty much 100% consistent every game so long as I mulligan into a ramp spell and 2-3 lands, but no matter what It doesn't feel like I have enough to win even when I've ramped to like 20 lands
What are some changes I could make to keep this plan (even if its retarded) but actually secure the win?
Decklist: https://moxfield.com/decks/hXW5pOBeP0O67VofVCoM_A