After being absolutely burnt out by Kill Team and the fact that it's literally impossible to explain the rules to new people without them shitting their pants for the 50k things you have to check and cross reference, I'm astounded how easy it was to convince 3 people to play Trench. The art it's extremely catchy, the lore is borderline absurd and the rules are a breeze to digest for noobs of tabletops. Also 2 of them have resin printer so it's so easy to go for cheap proxies that match ones tastes. For now we have: Me with New Antioch (Spanish inquisition/conquistadores proxies just arrived from the Kickstarter) and HL Knights of Avarice, one friend chose HL Naval raiding party and the other Pilgrims. One is still reading the lore.
What is this magic? I had more success in a few weeks of proposing TC than years of shilling KT since the 2018 edition
Anyone had similar exp?