Search results for "2e79a0d76013b49b7bbd23088084e85a" in md5 (2)

/v/ - Thread 718362697
Anonymous No.718424818
>>718362697
Just like the devs, you missed the point.

Oldfags want:
>Less Hunter powercreep
>a fun difficulty curve with at least a couple of walls like pre-3U games, even during LR

Oldfags DON'T want:
>LR+HR are a 20 hour long tutorial, first wall starts with post-game
>Hunters are so powercrept that the only way to balance them is to introduce huge AoEs and 1hit KO's to monsters, game basically becomes parry slop

So no, a scary monster from however many patches after launch unironically doesn't count, for it is not what we wanted in the first place. Nor does it do anything to fix the original game's complaints.
/v/ - Thread 712892929
Anonymous No.712911020
MK has been shit ever since they went above 8 players. Plus DS had the best drift mechanic and they went backward.