7 results for "30b50818afad8e3d1fca1d0233c2a4aa"
>>544864992
>>544865103
>>544866148
LETS GOOOOOOOOOOOOOOO
>spend hours re-doing all the tentacles on the front sprite with the .. suckers instead of the oo suckers in order to test out in rpgmaker
>in-game render actually looks EVEN WORSE
>had to remove all the shading outright because otherwise they didn't even look like they were attached to the tentacle and almost looked like they were just floating in front of them somehow
>repositioning and changing movement implementation in multiple different ways does nothing to fix how bizarre and off they look
>even working on changing the red areas of the tentacles outright to make them look like they move with them more naturally does nothing, because since they're all single pixels their simplicity has ironically just made this even more complicated and they either look rigid and unmoving or somehow look rigid and yet unattached
>breakage also occurs at points
>"oh, right, all the tentacles that were using this were like two or three pixels wide at best, while hers are at least twice that width if not moreso"
It looked perfectly fine in the editor but nevertheless I'm just going back to the version that I generally preferred anyways because it's clearly more trouble than it's worth and I'll probably just do what they did with Kraken and go for the angled look

I have gained a much bigger appreciation for these overworld chibis despite already have a great fondness for them though; I can't even begin to imagine what it must be like trying to do wings from scratch, whoever did the Harpies deserves a medal
MAGAAAAAAAAAAAAAAAƀAAAA
In my modlist, a VCR patch is giving a red error.
>Failed to find a node with the given xpath
>xpath="Defs/BodyDef//li[def and not(groups)]")
But with just VCR and Harmony, there's no error.
HOW MANY TIMES AM I GOING TO HAVE TO LAUNCH THIS GAME TO FIND ERRORS???
SPIN THE WHEEL!!!
WOOOOOOOOOOOOOO
It's raining again.
Soon.
>>534601404
>>534601515
>>534601772