working on the dungeon section.
It's a pretty basic first person dungeon crawler similar to kings field - three weapon types, a couple projectile attack types, and then health pickups + mana. If it's easy enough to implement, I might add power-up pickups, either to increase attack, defense, etc. But that's a "nice to have, but not necessary" for this mini-section.
one of the handful of gameplay types/sections for my game.