>>544130580
Devs should stick with the classic adage of "less is more".
They're so desperate to make this game stand out they're throwing tens of unremarkable designs in hopes that at least one will go viral. But this decision only drowned all the good designs while highlighting all the bad ones.
For example, Orlea is objectively a good design : her outfit is complicated but not messy, she has consistent theme (nun), with a personality that fits (lazy). But then they designed other big titty hags who are more revealing (Maribell) while putting Orlea besides overdesigned trash like Azelante, so she simply got drowned.
There is also a severe lack of contrast between NPCs/partners and actual playable combatants, and this shit is harming the combatants. In other games usually the NPCs/partner support dress simple and have plain faces, but in CZN everyone dresses like they want to stand out more than the combatants.
It's like a wedding but the bride is overshadowed by 10 other women who all intentionally wore bright and revealing outfits.