>>712999910
Video game piracy specifically was literally never a financial problem, just a convenient scapegoat for uninteresting games not selling well.
>>712867870
Nah, not unless you were going to take liberties with the level design and still give us massive imposing buildings with weird architecture. WWII is a good setting for claustrophobic horror games but Souls games have always been about the bleakness of the massive uncaring environments