arakara:
>it is too hard for retards to kill eggs and to not cover the whole arena in shit after very first eggs
>it is too hard for retards to not kite adds into the boss
>it is too hard for retards to focus and cc sentinels
>it is too hard for retards to focus and interrupt webbing mobs on 2nd boss
>it is too hard for retards to deal with black blood mechanics
streets:
>it is too hard for retards to deal with beams
>it is too hard for retards to deal with interrogation
>it is often an EXTREME level of challenge for retards to kill two hounds at same time PLUS to interrupt 1 (one) cast
>it is too hard for retards to deal with feast and chains
>it is too hard for retards to deal with pools and bombs
>it is too hard for retards to deal with squares, circles, and triangles
gambit:
>it is too hard for retards to focus totems
>it is too hard for retards to figure out 4 rune positions
>it is too hard for retards to stay by the wall and to lust the boss
>it is too hard for retards to kite any remaining adds into the breath
dawnbreaker:
>none of the ranged retards have zero fucking clue how the first boss works. ever.
>it is too hard for retards to do spinning beams
>it is too hard for retards to do balls
>it is too hard for retards to do bombs
>it is too hard for retards to do rolling aoe
priory:
>it is too hard for retards to comprehend reflecting shield mechanics
>it is too hard for retards to slow and mass-cc adds on last boss
floodgate:
>it is too hard for retards to do bombs
>it is too hard for retards to do anything on swampface
>it is too hard for retards to do anything on last boss
hoa:
>it is too hard for retards to not asspull shit
>it is too hard for retards to interrupt
>it is too hard for retards to figure-out how 2nd and 3rd bosses work
>it is too hard for retards to not get hit by statues and figure out how to soak beams
eco:
>somehow the only retard-proof dungeon
>somehow muh community favorite. wonder why.
>t. tank main on 6 different tanks