>>719719163
Team Cherry is the gold standard for how kickstarter is supposed to be used.
They had a proof of concept, set a reasonable goal, made what they could despite not hitting the maximum, then used their success to implement those features for free.
They set it at a low price because they weren't stupid enough to think an unknown studio could get away with higher, then saw how the price caused a massive amount of lifetime sales and used the same strategy for the sequel.
Positive word of mouth + low price is what leads to indies turning into absolute goldmines.
Whenever someone is looking for a new game, a cheap game with a good buzz about it will be the first thing they gravitate towards.