>>719917018
As I understand it;
>Slann: Completely amoral, super smart (but very slow in thought, they can spend decades in meditation over a math problem), dedicated to attempting to follow the Great Plan (or at least their interpretation of the faded million year old plaques they found in the basement). If they think the dust pattern on a plaque is a vague map of the World's Edge Mountains except your mountain is half a mile too far to the west, you better hold onto a pillar because they're going to mentally pick it up and put it back down again
>Saurus: Biological robots. They'll give their lives freely to achieve their leader's goals, only the most badass have independent thought and can lead armies, the only thing that can make them break ranks is their predatory instincts firing up and you really don't want that
>Skinks: The helpful little guys that keep everything running. They do everything from run maintenance to giving their Mage Priest sponge baths while he meditates. Have emotions and curiosity, some have even learned other languages and trade with other races (if you find one of their sacred plaques and communicate to them that you'd like to trade they'll happily dump a truckload of "useless" gold at your feet to bring it back and get mental headpats from their Mage Priest
>Kroxigor: Brutes, used for heavy labour. They're retards but love skinks, and will latch onto them as partners and get upset if they get hurt