>>96666984
>Limited number of high level druids... almost seems designed for an adventure hook where you get the blessing from the dying high druid
>Thieves had their own guilds and a secret language
>High level fighters expected to become lords with a castle and troops under their command
>Paladins have extremely strict codes and can do quests of atonement if they mess up
So was Gygax just straight up lying when he said that DnD was always meant to be more of a tactical board game with minimal in-character roleplaying? If you read his forum posts before the end of his life, he comes across as one of those fussy old guys who gets contrarian and argumentative.