I'm kinda blown away by how fast Lumen (UE5) is compared to Cycles, like even with Path Tracing on it's insanely fast and basically looks just as good
Are there any Blender>UE workflows where I can do all my animation/cinematics in Blender then just port to Unreal for rendering?
It's a game engine so I suppose bake anim > apply all modifiers > export scene as fbx?