Search results for "636a77ec3a3bd5b6eaaca9a92f1999de" in md5 (4)

/vg/ - /rwg/ - Rimworld General
Anonymous No.534551204
>>534550030
Your idea of a woman's innate vulnerability is archaic and informed by a modern view of biological inequalities. Dirtmoles, impids, hussars, neanderthals and all the other xenotypes not designed expressly to make docile slaves/sex toys aren't going to start shrieking and presenting their asshole the moment you make them realize you're actually going to force yourself on them (like baseliner women), you're just going to be on the other side of a smackdown.

You might have noticed how hybrids are essentially non-existent outside of mods or direct player intervention. There's psychological and cultural factors at play keeping them xenotypically homogeneous, on top of the skewed physical playing field in which you are going to be weaker than a woman in a fight by default for the first time in your life and could never hope to overpower her anyway. Unless you think your baseliner wiles will somehow win her over? Yeah, you're looking real virile next to her own kind. I think you've cooked your brain up there in the heat.
/vg/ - /rwg/ - Rimworld General
Anonymous No.530982108
>>530980614
>fight raid
>potentially lose 1500~ silver each pawn + equipment, component-expensive ship buildings that got broken, time spent on repairs etc
>gain ruined clothing someone died in + biolocked weapons + three dozen corpses to toil and dispose of before they rot

>fly away from raid to another tile
>50 chemfuel per launch minimum + a couple days cooldown before relaunching (no raids capable of harming you will spawn within this period anyway) + fresh ore and trees and wildlife + can't return to that specific tile (there are thousands of tiles per planet, hundreds near-identical outside of landmarks which you can turn up)
>unique events like the anomaly monolith or mechanitor shuttle will follow you around the planet until you feel like dealing with them
Surfacetards, what the fuck are you doing? Space or stone, starborn and tunnelers THRIVE while you're trying to pick berries to stay alive and kite penitent raiders into outlanders
/vg/ - /rwg/ - Rimworld General
Anonymous No.527818289
>>527798067
melted brain zoomers and alphoids can't comprehend the slow burn tactical gameplay of an underground fungal colony
>aiiiieeee save me there's no light I CAN'T SEE I CAN'T HIT ANYTHING HELP ME TYNAN IT TASTES LIKE CHEWING WARM RAGS
/vg/ - /rwg/ - Rimworld General
Anonymous No.527113757
>>527111902
>you can make dirtmoles suck a little less
Trotter hands slowly tapped out this post. Dirtmoles are one of the strongest xenotypes by default, you can overcome all of their "downsides" easily and their upsides are very useful, especially in tandem with a proper ideology. They're only really limited by RNG and not having a dedicated faction to get them from