>>725472081
>>Dawntrail/Tural being so safe
It's not even actually safe, it's just that for some reason they put in extremely serious and dire situations that then get solved by either the most insipid feel good solution that barely has the characters think about it, or the characters don't even think about it and just barrel through.
Like, the fucking eugenics experiments would be a horrifying plot point that marks a darker shift in the story in any other game. In DT? Lol seeds, lol Bakool is now good it's all water under the bridge. The problem is revealed with the severity it deserves, the reaction and then solution is not. The horror experiment that are the Endless in general? No consideration for whether they're alive and have a right to be alive, we just get told they're not so we just barrel through, even with extremely ambiguous scenes where you're not sure if the characters even get that they're not alive because they don't treat them like it but still make decisions as if they do get it. Wuk Lamat deciding we should befriend them while there's a doomsday countdown while the whole time also having zero doubts that they must die is just contradiction upon contradiction.
The fact that everyone talks about Tural as if it's paradise on earth and Gulool Ja Ja is a universally beloved and wise leader that keeps the peace, but every time you go somewhere you find some incredibly dangerous problem that he won't solve or doesn't know about is the best representation of the continent. It's a wierd mix of everyone pretending everything's perfect and nothing you actually see being even acceptable. Like you're witnessing ATLA's "There's no war in Ba-Sing-Se" scenes but it's completely unintentional by the writers and they genuinely don't realize there is a fucking war in Ba-Sing-Se.