>>719090058
One more thing.
There is no Square without Nomura.
>"Yoshida told Nomura that he wanted to add Limit Breaks in FFXIV, and Nomura told him; "You don't have to force yourself to match things, just do what you want to do". And with that, Yoshida decided to make the series' first "fan service" FF game, and made FFXIV with the "FF theme park" concept."
https://www.resetera.com/threads/are-you-up-for-a-more-open-mainline-final-fantasy-game.745738/page-3
>"First of all, I think Tetsuya-san is a true genius in his character designs and the settings and worlds he comes up with through those characters. As a fan, I feel ashamed that online FFs don't really have that essence. Since he's so busy, I wasn't sure how much he'd be able to do, but I made a quick request back when he drew us an illustration for ARR's 3rd anniversary. Last summer, I asked if he could design one of the key characters for our new raid "Eden", and he said "It'll probably be ok", although it actually seemed to be quite a struggle *laughs* But he came through for us, and not only is it a very "Tetsuya" design, it's also going to push us to adjust our modeling in order to recreate it in FFXIV. The younger FF fans are very familiar with Tetsuya-san's art, so I hope this will help them continue to enjoy FFXIV as an FF theme park."
FFXIV director, XIV and XVI producer and Whisper of Stellafag no. XIII, the Key of Rehiring, Naoki Yoshida
>"Our old friend Tetsuya Nomura was in the team for a short time at a very early stage of development (He said "Don't you guys think there should be an Asian, tactician type of a character in the game?" Takahashi came up with Citan from that remark.) It was fun working together with friends."
FFV, Romancing SaGa 3 graphic designer, FFVI character designer and writer, VII pitchwoman and Xeno co-creator Soraya SaGa
So it goes.