>>714399836
Heavily reliant on RNG, overly bloated rotation, turning Vanish into a mandatory DPS cooldown for every spec, tying damage heavily to stealth meaning if the tank pulls more mobs before you can restealth (they will) your DPS goes through the basement, worst hero talents in the game, terrible mobility, they are absolutely and indisputably the worst melee class in the game and melee is already harder to play in general than ranged. Retribution Paladin is #1 by far because it's so simple and easy, and on top of that it's practically a ranged spec itself with 90% of its abilities being usable from a distance which makes it easy to position and run around the danger spots while continuing to do DPS. Meanwhile Rogues don't even have their 3 yard melee ability anymore so if you fuck up positioning even slightly you either die or lose major time trying to avoid fire and get back to the boss.
Rogues are dead as a class, the only reason they're not below Evoker (a class only a single race has access to) is because of the diehards who love the class fantasy too much to ever play anything else. Just another symptom of the overall terrible balance and game mechanics in TWW in general. People hyper focus on all of the woke shit in the game now but TWW is bad just as WoW expansion mechanically and content wise as well. Not that the faggot shills who populate threads like this would ever admit that, though.