Search results for "711d852d2fea3daefeb0d1c6d19dc2a9" in md5 (3)

/vg/ - /mrg/ - Marvel Rivals General #617
Anonymous No.538072103
>>538071816
Every single instalocking Angela shitter will try and spam her grab and be useless.
/vg/ - /mrg/ - Marvel Rivals General #607
Anonymous No.536910620
>>536908597
>In your experience, whatare the modt fun and the most boring characters to play in each role?

Vanguard
>Cap, very mobile and active playstyle where you can play as a diver, run around on the map more and can shift to help the team fight on the front
>Emma, the most aggressive and active barrier tank with good feedback on her moves and some light meter management to make it more interesting
>Peni, unique playstyle with a loaded kit and can be very powerful in played right, can shut down entire areas on her own

Duelist
>magik, higher skill ceiling that a lot of heroes with various fun to use skills and a pretty dynamic playstyle
>spider-man, extreme mobility and high skill ceiling with a lot of room to fuck around and have fun
>fantastic, a lot of varied and fun skills that allow you to do a lot of different stuff, can peel, frontline with the team or dive, while having an above average learning curve so you won't get bored easily

Strategist
>loki, unique playstyle that involves placing clones, swapping, going invis, having a mini ult with the rune and an ult that can copy other ults so you can pick whatever you feel like rolling with
>invisible woman, have some fun to use skills like push/pull, going invis and shit
>ultron, very empowering since you can do something no other area can do since you're a flying high damage hitscan hero and because you're also a healer you float to oversee the battlefield and pick who to heal, keep tabs on enemies and blast enemies that otherwise would be safe
/vg/ - /mrg/ - Marvel Rivals General #578
Anonymous No.533899870
>>533899389
Because performance can't actually be tracked by just numbers. It doesn't track positioning, decisionmaking, hero pick, hero swap, actual aim (would you rather have a hela with 100% aim but only shot 10 times in a match or 50% aim with +1000 shots, or a Hela that misses slightly more but lands way more headshots), having actual impact on a match several time in key moments, good use of ults, etc.

This combined with the fact that the stats are deceptive. So much so most players completely misunderstand them. Like thinking higher heal numbers = better.