>>533803491
>6.
It really just boils down to Mihoyo's unwillingness to just let loose its corpo grip on this game and assigning new people who'd have the same wavelength and interests in otaku culture, preferrably those people who played Muv Luv or grew up watching battle harems. What effectively happened with part 2 was Mihoyo hiring the wrong people for the game. Their vision for the game's future is the complete antithesis of part 1's original identity.