>>12153621
>What community would've even existed for CRPGs back in the 80s? You didn't have the internet and there's almost a zero chance you ever would've met anyone else at your school who played CRPGs.
You're really fucking stupid. I mean REALLY fucking stupid. First off, computer games were designed with older teens, college students, and adults in mind. They sold console video games in the Toy Aisle and they sold computer games in the Software/Computer aisle. Toys R Us didn't even stock computer games. And the odds of you finding another kid in high school or college who played computer games, specifically CRPG's, which were among the most popular genre back then, was moderately high.
Also, people were smarter than your dumb ass back then and could understand context clues, and USING THE FUCKING MECHANICS, RETARD. The Peer spell and Wizard's Eye spell both reveal the illusory walls in Ultima 5.
The idea that they "made the game specifically to sell the guidebook" is so fucking retarded and nigger-brained, I'm having trouble believing you're not just shitposting on purpose to draw attention to yourself. Not only would that be a dogshit economic model, seeing as you'd have to expect a large player base, but the game was significantly more expensive than the guide book, and then you'd need to expect most of the player base to be invested enough to all, or mostly, buy the guide book, which they didn't. So not only does your hypothetical not make any fucking sense, it wasn't even true.
Please, for the love of fucking tap-dancing nigger christ, stop posting you absolute donkey brained fuck-show.