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Thread 12153135

35 posts 12 images /vr/
Anonymous No.12153135 [Report] >>12153165 >>12153172 >>12153262 >>12153539 >>12153545 >>12153920 >>12154465 >>12156596 >>12157128
>just shoot random walls until you find the trigger that open up the way forward in every dungeon
Did people in 1988 really think this was good game design?
Anonymous No.12153159 [Report] >>12153205 >>12153548 >>12153774
Why is this entire board just zoomers hating old games now?
Anonymous No.12153165 [Report]
>>12153135 (OP)
"It's okay when zelda does it, but not other games" the thread...
Anonymous No.12153172 [Report]
>>12153135 (OP)
A entire genre of blobbers was build on this principle.
Anonymous No.12153205 [Report]
>>12153159
They will seethe and shit up the board until jannies let them discuss the games and consoles they grew up with (PS3, Wii U)
Anonymous No.12153262 [Report] >>12153562
>>12153135 (OP)
you fell for the meme OP, it's uncslop.
Anonymous No.12153539 [Report]
>>12153135 (OP)
>be a retarded faggot
>make a retarded faggot thread
Did you really think this was a good thread to make?
Anonymous No.12153545 [Report]
>>12153135 (OP)
It was good enough for Zelda autists.
Anonymous No.12153546 [Report] >>12153621
The dungeons are designed to keep you out and confused. Gaming lost it's way when we decided that the player should be coddled their way through to the ending for a false sense of accomplishment. Bring back cryptic bullshit that requires actual community coming together to solve things.
Anonymous No.12153548 [Report] >>12153563
>>12153159
It's just 3-4 posters jerking each other off on Discord and using dead imageboards as an outlet for their impotence.
There's no thought here, it's just attempts at getting a reaction. Don't know why you fags don't just hide the shit, jannies aren't going to save you here, they despise you.
Anonymous No.12153562 [Report] >>12153564
>>12153262
Playing good games is a meme now?
Anonymous No.12153563 [Report] >>12157116
>>12153548
I like counter-trolling them.
Anonymous No.12153564 [Report]
>>12153562
You're responding to a 30+ year old man pretending to be a teenager.
Anonymous No.12153621 [Report] >>12153649 >>12153675
>>12153546
What community would've even existed for CRPGs back in the 80s? You didn't have the internet and there's almost a zero chance you ever would've met anyone else at your school who played CRPGs. Really the only way to beat these games was to just pay for the guide book. They designed them to be this cryptic on purpose because they sold their own official guide books as a way to make more money.
Anonymous No.12153649 [Report] >>12153821 >>12153891 >>12155096
>>12153621
>What community would've even existed for CRPGs back in the 80s? You didn't have the internet and there's almost a zero chance you ever would've met anyone else at your school who played CRPGs.
You're really fucking stupid. I mean REALLY fucking stupid. First off, computer games were designed with older teens, college students, and adults in mind. They sold console video games in the Toy Aisle and they sold computer games in the Software/Computer aisle. Toys R Us didn't even stock computer games. And the odds of you finding another kid in high school or college who played computer games, specifically CRPG's, which were among the most popular genre back then, was moderately high.

Also, people were smarter than your dumb ass back then and could understand context clues, and USING THE FUCKING MECHANICS, RETARD. The Peer spell and Wizard's Eye spell both reveal the illusory walls in Ultima 5.

The idea that they "made the game specifically to sell the guidebook" is so fucking retarded and nigger-brained, I'm having trouble believing you're not just shitposting on purpose to draw attention to yourself. Not only would that be a dogshit economic model, seeing as you'd have to expect a large player base, but the game was significantly more expensive than the guide book, and then you'd need to expect most of the player base to be invested enough to all, or mostly, buy the guide book, which they didn't. So not only does your hypothetical not make any fucking sense, it wasn't even true.

Please, for the love of fucking tap-dancing nigger christ, stop posting you absolute donkey brained fuck-show.
Anonymous No.12153662 [Report]
Nuke this garbage thread, OP and its rebuttals are embarrassing.
Anonymous No.12153675 [Report] >>12153905
>>12153621
>They designed them to be this cryptic on purpose because they sold their own official guide books as a way to make more money.
That was scummy but not a lot of people bought guidebooks. A lot of people just stopped playing and bought another game later on. Most kids and teens didn't finish most of their games. You could beat the without a guide if you were patient and played the same game intently for several months. Only rich kids and turds regularly bought guides
Anonymous No.12153774 [Report]
>>12153159
>Zoomers
You guys use this as deflection in every thread, but this board is literally just a bunch of unhappy 30-45 year old manchildren. It used to be comfy here when the board was new, but now every thread is just some variation of
>good thing is actually bad
and if you say anything outside the /vr/ circlejerk you get multiple spergs typing 3 paragraph rants and telling you to kill yourself. Over 40 year old games lol.

/vr/ has unironically become one of the angriest boards outside /pol/, and I don't understand how it happened.
Literally just play your damn game and chill out.
Anonymous No.12153821 [Report] >>12153891
>>12153649
>The idea that they "made the game specifically to sell the guidebook" is so fucking retarded and nigger-brained, I'm having trouble believing you're not just shitposting on purpose to draw attention to yourself. Not only would that be a dogshit economic model, seeing as you'd have to expect a large player base, but the game was significantly more expensive than the guide book, and then you'd need to expect most of the player base to be invested enough to all, or mostly, buy the guide book, which they didn't. So not only does your hypothetical not make any fucking sense, it wasn't even true.

This so fucking much, I'm tired of retards using the guidebook excuse to justify not putting effort into a videogame
Anonymous No.12153876 [Report] >>12153984
Sierra adventure games damn near required the hint books. I didn't know anyone who collected Sierra games who didn't have a stack of hint books with the red glasses.
Anonymous No.12153891 [Report] >>12155101
>>12153649
>>12153821
The people designing the games didn't make money from the guidebook. The entire argument is retarded based on that alone.
Games were like that well into the 2000s because gamers expected secrets and content. Simple as.
Anonymous No.12153905 [Report]
>>12153675
>Most kids and teens didn't finish most of their games.
That's still true if you look at "clear the game" achievements. Even though they're easier to beat than ever.
Anonymous No.12153920 [Report]
>>12153135 (OP)

It was designed for different people who were very persistent and often clever. Computers in general were used by an audience much different than today's. Also overall design wasn't as polished as it could have been.
Anonymous No.12153984 [Report]
>>12153876
I don't get why people say Sierra is hard, half of them can be beaten in just one week and the other half in two weeks (not counting of course the games that were explicitly made for children).

Colossal cave adventure on the other hand took me a month and it really made me want to put a bullet between my eyes (still I enjoyed the game)
Anonymous No.12154465 [Report]
>>12153135 (OP)
It was usually obvious which block was the switch if you had half a brain.
Anonymous No.12154967 [Report]
>zoomer shitstain flooder has whiny, bad, resentment-driven opinion: another irrelevant thread
Anonymous No.12155096 [Report] >>12155559 >>12156026
>>12153649
>moderately high chance of finding another computer user
the average home computer in 1987 cost a 500 dollars. in modern money that's closing in on 5 grand. there'd be maybe 2-3 kids who had a computer at home, and it definitely wasn't his but rather his dad's.
Anonymous No.12155101 [Report]
>>12153891
yes they did. the quality game guide makers would go to the devs and pay for the rights to exclusive access to all the hidden hints and tricks. It led to stuff like beta/cut content getting referenced in the guide because it was written during development. Brady were the big ones.
Dave No.12155119 [Report]
I don't blame them for complaining here. /V/ looks like a pedo general
Anonymous No.12155559 [Report] >>12155647
>>12155096
In 1987 the only computer you would've been able to buy for $500 would've been some ancient 8-bit machine like the Commodore 64. The average computer was more like $2000 then, not even including the monitor.
Dave No.12155647 [Report]
>>12155559
>not even including the monitor.
That's right! People used to pay serious money to get their eyes fucked up!
Anonymous No.12156026 [Report]
>>12155096
If you were in college, you had access to computer labs, where all the students would go to play video games, and low and behold, a lot of them played CRPG's. That's where the first RPG's in video game format existed by the way...On college campuses, on the old PLATO computer systems.

So yea, you were likely to know other people playing other games in the computer lab, if not being an adult and owning your own computer for work, and talking AT WORK, with other people who owned a computer.
Anonymous No.12156596 [Report]
>>12153135 (OP)
Even starting the stupid game up was magical in 1988.
Anonymous No.12157116 [Report]
>>12153563
Giving them (You)s is a win in their book, you can't "counter troll" them, any response of any kind is what they seek.
Anonymous No.12157128 [Report]
>>12153135 (OP)
This is like Zelda.