>>718788512
Movement techs are pure fun and I'm dying for a proper arena shooter like Quake or UT (never going to happen it seems), but I get what the issue is for your average gamer. Battlefield has always been a very grounded FPS about squad based "tactics" where positioning and approach are what matter, not the speed at which you move. So it does kinda detract from what made this game special so as much as I really LOVED the speed you could gain leaping off a ledge, landing into a slide and exiting the slide with a jump and shooting someone while flying through the air (and LOVE isn't a strong enough word, I was on the edge of orgasm) it most certainly is NOT Battlefield that way.
So it is probably for the best they're reigning it in. What I want are maps that are 10-20x the size with plenty of sections of the map that aren't dense, just covered in some vegetation or ditches so I can be sneaky, flank and all around have a chill time where I decide how engaging/fast my gameplay is - picking and choosing my battles when I'm sure I can win. That's what Battlefield is all about to me. And the reason I loved it so much is BECAUSE it was slower and more methodical compared to other games meaning I could get more casual bros to play with me and they didn't have to get the most kills to contribute and have fun. I need a relaxing shooter in my life more than I need a new Quake. But I'm an adult. I still want that new Quake though for when I want to sweat and be in a constant state of endorphin/amphetamine dumping.
>BFV and 2042s movement is better
This is bait or you didn't play these games. I only played BFV for about 400 hours because it was the least interesting in a long time, same for 2042, but I easily have 2-3k in every other game (except Battlefro... I mean Battlefield 1 which was just a reskin of Battlefront).