Anonymous
8/11/2025, 3:26:08 AM
No.717797119
>>717796515
>>717796591
fellas (or samefag?) take a sec and think about the fact that you're sperging out because i don't hate women
Anonymous
7/20/2025, 5:04:29 AM
No.531953010
What is the best way to handle hitboxes in a 3D game?
The scenario is that you have the player character who can have multiple weapons with multiple types of attacks.
At the moment i have a hitbox for each weapon & attack type that activate and following the swing animation. After the animation occurs the hitbox is deactivated and returns to the original spot. This doesn't feel particularly scalable as I could easily have 100+ hitboxes for each weapon & attack type animation.
Anonymous
6/24/2025, 2:03:11 AM
No.211894651
QRD on Pinkytoons?
Just another edgelord artist people moral-panic over like Shadman?