Search results for "89ec9f02e2d3b0b5115b8dca5b5f6e16" in md5 (5)

/vg/ - /lcg/ - Limbus Company General #3189
Anonymous No.537784253
>>537783752
hopesissies... is THIS your best soldier?
/vg/ - /lcg/ - Limbus Company General #3187
Anonymous No.537764138
>>537763703
>if we just stuck to focusing on the abnormalities like god intended.
Sadly director has been wanting to get rid of abnormalities from the series since ruina.
remember that ruina originally didnt have abnos at all.
and they only got added 2 months after early access started because people kept crying about it.
and now with limbus they're basically just glorified nameless bosses who don't even have any story impact
/vg/ - /lcg/ - Limbus Company General #3124
Anonymous No.535367131
>>535366832
exactly my point tho?
IDs two years from now will probably have 3 pages worth of kits and skill that roll 50+ outside of MD and have 6 different passives.
they'll also be color level lore wise.
which is the perfect place to release bari
/vg/ - /lcg/ - Limbus Company General #3101
Anonymous No.534596336
Am i the only one who's more excited that team-up/combo attacks are a real thing now more than the kong lu ID itself?
/vg/ - /lcg/ - Limbus Company General #3012
Anonymous No.531134275
>>531133892
phillip sinclair and fullstop heathcliff did reveal that PM has an inherit bias for walpurgis stuff and views them as "more important" than every other ID and EGO.
remember how Fullstop heath was bugged and inflicted pierce fragility instead of resist up? (leading to his damage being doubled) and then the director said "usually we'd fix this. BUT this is a walpurgis ID so we'll let it pass"
at this point anyone who thinks walpurgis stuff is meant to be "balanced" is delusional