Search results for "94589721ca429bdd0ea610f9c7e67620" in md5 (3)

/v/ - Over a year from Concord
Anonymous No.718958554
>>718958138
>Add in the fact that whoever is investing those 9-figures will want to have 10-figures of return and probably 99% of the development hell this game went through was meetings layered on meetings accomplishing nothing except arguments between stakeholders from different stakeholders like design, engineering, and leadership ultimately leading to ideas being widdled down to the lowest common denominator and probably frequently restarted from scratch.

That sounds like it. These companies are too big and everyone just rebuilds and has endless meetings for years and everyone goes in circles.

The mindless positive corpo-speak makes my skin crawl. Everyone is all smiles, it's always the best, the best experience, etc. Everyone loves to work there. We know that's not true, stop lying so much.
/v/ - Thread 717575804
Anonymous No.717576304
>>717576187
Different trends going in direction. There's a tendency for people with more simplistic viewpoints to see everything as a top down pyramid, where everything is mandated from elite bosses who gives orders down the line. It means everything is perfectly planned out. Meanwhile in reality, it's a chaotic system where everyone is attempting to achieve their self interest.

Here, once you become urbanized and educated, children become a cost rather than free labor. No one has a single solution to this, and immigration was meant to be a stop gap measure, where you fill in economic holes as needed. But then what happens if you have to replace what amounts to the entire population every few generations since the birth rates are below replacement?

What if every single country modernizes, and has dropping birth rates?

Where do the people come from?

NO ONE HAS ANY ANSWERS TO THIS since no one has thought this far along the system. The actors in the system are just trying to keep it going a few more years.
/v/ - Fable (2026)
Anonymous No.717214321
>>717213839
Everything is taking 8+ years now. If Fable comes out in 2026, it'd be exactly 8 years.

>layoffs

It's common practice to lay everyone off when a job is done, in part so that no one gains any senior position, and then replace them with fresh uni grad who are desperate for work. This means NO ONE has any idea what they're doing and are total amateurs. This is a short sighted cost saving measure but it has huge awful rammifications.

>Unreal

Another consequence of this. No one knows any native engines, and if everyone is trained on Unreal then you can just slot in randoms to get the job done. Unreal is huge, bloated, and unwieldly, and is why a game has 10x the amount of requirements but looks worse than a 2015 game. Workers go from "talented people with unique skillsets" to "Unreal drone #3433"