>>96369050
Cool. What kinda icons are you drawn to for card backs? Maybe share your faves. Do you like objects, titles, pure simplified logos or intricate design?
>>96369165
>tel us what you want to see in a tcg?
Difficult to pinpoint what I want to see us make, but as a general question:
I like to see games that support small buy in and limited play, it's in contrast to something that requires a complete collection of an LCG to get all the options or buying cases of sealed product hunting for one or more cards. I was really inspired by the anon who brought up Pirates Of the Spanish Main, their little tagline of "all you need to play the game is this very pack" is quite exciting. While not a card game, experiences like Mage Knight and also Monsterpocalypse had randomized packs of combatants, with their stats cleverly stapled to their bases, but you had to build a team out of that, or possibly multiple packs. That "make do with what you opened" mentality can be really fun. It's why I like limited play experiences so much.