>>535132239
>why was it even called infinite
see
>>535133250
It was supposed to be an "infinite" game that kept getting Campaign content for years to expand the story.
The "campaign" that exists in Infinite is almost like a prologue. A season zero. It was supposed to lay the groundwork for the REAL story that would start afterwards involving Atriox and the Endless. Along the way they would probably sprinkle in all kinds of filler stuff. So for example because the Endless cab control time, they could have brought back the OG covenant, Didact, Flood, etc.
Along side this, multiplayer was going to have its own ongoing storyline involving the Spartan IVs and Arguarya or whatever her name is. This story actually DID get a little off the ground but quickly stopped being updated like 3 seasons in.
It's up in the air whether the actual multiplayer content we have gotten post-launch was supposed to be paced at the rate it has been. Some people are adamant that we are getting stuff that was done a while ago and they are slowly dealing it out thinly across various monthly battlepasses.
imo Infinite's multiplayer is actually in a good state now, but the project as it was envisioned was obviously a colossal failure.
In the end, 343i ended up doing what they have always done: wrapping up the story off-screen in a book, and rebooting with a new project, new staff, and new multi-year plan.