>>1877023
Classic purists seem to think anything remotely related to post-V32 is inherent awful, despite Lancer only becoming better realized as a class because of later patches.
Baked-in guard for Onslaught/Wallop (plus Super Leap after Apex) lets you continue your offense while not falling behind on damage, and Hold the Line stacks being maintained when getting hit is quality-of-life that Lancer should've had from the start. Plus you can't just autopilot blocks, since later bosses throw defense-piercing attacks into their combos like crazy, to the point where RE management is essential to assure you always have a Backstep up when it's needed (and potentially getting ani-locked in Wallop/Super Leap when a mandatory dodge is coming up carries real risk to measure).
Lancer is just a more enjoyable class in every way in later patches, even post-Apex, at least compared to what we have to deal with in Classic.
Have to imagine a good degree of the salt over Apex in particular comes from jilted PvPers, since it did admittedly ruin that side of the game for many. PvP integrity regularly tends to fall by the wayside as power creep marches on, and it's especially noticeable in KMMOs.