3 results for "ab8358673fe708a7b1a3b62d6a66fdbb"
>>722873231
>>Give Hornet 5 units of health
>>Every enemy in the game deals 2 per hit
>>Practically you can only get hit 3 times and you're dead
>>Effectively sometimes 1, because the game has no I-frames and sometimes you get one shot
1. The game has plenty of iframes.
2. Your entire scenario hinges on the player not healing. Why is this the premise we're running with? Webm very related.
Healing is much stronger than in Hollow Knight. You're expected to heal.
>>721195475
>It takes more time which leaves you more exposed to enemies.
No. It's the same time. And being able to do it in the air, and being able to run away from your enemy faster. Both contribute towards healing being much, much safer and likely to succeed.
>>721195575
>it takes a fraction of a second longer
It does? Looks the same to me.
>>721079621
And her sprint speed. And the boosted silkspeed sprint speed. And the comparable lack of a cooldown between dashes.
But yes the harpoon adds a lot to it as well. And being able to heal for 3 in the same amount of time it takes the knight to heal for 1, is huge. Especially when you can do it mid air. And when you can use your speed to jump up to the opposite upper corner of the entire arena and heal up there safely.

Hornet might be more vulnerable from getting hit. Technically.
But she'll be hit much less. And when she does get hit, she can recover much more easily.