3 results for "b21f46f8ac19faf168fe075d53aa937c"
>>720349629
It's an acceleration ability that allows you to shoot far ahead of everyone else. The reason this ability is good you have to go more into the weeds of the specific track layout.

I don't have the picture on hand, but basically, this skill activates early on in the final corner before the final straightaway. This is the most important part of the race. When it kicks off, it allows your end closer to surge forward ahead of everyone and then hold the lead in the final straight. A golshi with it equipped will get 10 lengths ahead of a golshi without it, which is what makes it so incredibly strong on this course. The descriptions don't really do a good job of explaining the mechanics behind it. But what you need to understand is there's no other acceleration ability on this track that gives you the same advantage.

In the previous CM on the medium course, it was Taiki Shuttle's Shooting to Victory and Maruzensky's Red Shift which were the good acceleration abilities, but on this map they're practically useless because they activate too *late*, so not even worth grabbing. Every course is going to have abilities like this where they're strong on some and weak on others. It's all about where it kicks in on the final corner.
>>720157150
Did you clear all your trohpies? Use the in-game race scheduler to look ahead and see which trophies you're missing and when/what distance
Then there's the whole 30 wins in one career challenge you could go for
Asides from that the special mission will give you 150, event will give you a few hundred
Getting the good endings for different umas will give you more if you havent. Playing umas you dont normally play and unlocking their cutscenes will upgrade your archive level which gives you more carats.
>>719693314
It's a lot of info at first but it seems more complex than it really is.

I'll give as quick and simple of a summary as I can.

You have trainee umas. These are the umas you train up to race. You play through career mode with them. This is a story mode. It goes through the first three years of their career. There are events that happen along the way and many races you have to complete.

At the end of a career, you get what's called a "veteran uma", this is used later to be the legacy or as some call them, parents of a future trainee.

Still with me?

The other thing that you bring into career mode are support cards. This is your deck of cards. Speed cards, power cards, etc. Depending on who you choose, it will give you different stats and abilities throughout your career. These support cards also have events and stories of their own.


When you start a new career with the same trainee, it starts over from the very beginning again. In that sense it's like a "roguelite", every run you start from the beginning, but at the end you get a little souvenir that makes you stronger on the next time you run.

In the gacha, you either roll for trainees (the umas you train up) or you roll for support cards. You may be tempted to blow everything on trainees, but what's really important in this game is support cards. The trainees they start you out with are good, and so are many of the "common" ones you can get from a few rolls.