Search results for "b5dcaf9cb9214864e959a3b5e7a0713f" in md5 (3)

/vr/ - BYE BYE, AMERICAN PIE
Anonymous No.11845449
>>11845348
>be at some shitty local event 2 years ago
>see borderline gothy dude in his early 20s with a Quake logo shirt
>"yooo dawg, Quaaaake"
>he only knows it as a NIN album and thought the logo looks cool
>apparently he doesn't even play games besides Fortnite on his phone
Consumption without context really is something to behold.
/vr/ - AND SOME CACO TO TASTE
Anonymous No.11837213
>>11837171
Trenchbroom not having intuitive tools for target linking and path making is probably the biggest pain still lingering in Quake mapping.
Well, that and not being able to evenly extrude multiple faces at once like NetRadiant Custom...
And not supporting Q3 curves...
And not having auto-caulk/skip...
And not being able to scale or rotate groups of vertices directly like JACK...
And not having a list of all entities for easy debugging...
And not having customizable prefabs like every other editor before it...
/vr/ - SON OF A BITCH MUST PAY
Anonymous No.11812576
>>11812089
>one of these users has an avatar of two underage furries kissing
Bruh