>>96498216
If you were transplanted into an age of high adventure, based on your skills, talents and experience what would you do?
not start a thinly veiled quest thread outside >>>/qst/
I notice that both longtime BRP players and ones with their wits about understand it and are fine with it
But when I first got into running Runequest derived systems such as mythras or RQ6 as it was called a good 10+ years ago, before the advent of OneDND
One thing I noticed is that several week. Long healing times seemed like an alien concept to OneDND and shitfinder players
Weirdly one of the groups of players that liked realistic injuries was natty who were into tolkien and outdoorsman activities
Who strangely seemed to enjoy the trauma of other PC’s getting injured and having to make realistic solutions that a medic or sawbones would make instead of wiggling fingers away the injury
Players I found in subsequent years would be more fine with these kinds of wound systems