>>717300274
Don't beat yourself up over it. The essence of all souls games is gaslighting the palyer to think they are bad at the game, when the difficulty is really just jank animations that have no natural flow, contradict basic physics and common sense, and therefore can't be predicted without prior knowledge. Trial and error, you can't go wrong with it. If you persevere for long enough to recognize every enemy attack from the first couple frames, you won't be hit anymore.