Ideas to make Minecraft progression better:
https://pastebin.com/rWumtKhc
(post way too long for 4chan)
tl;dr
>make wood and stone tool phases of the game longer
>make copper a mandatory step in progression
>make tools more expensive to create but easier to maintain and repair
>make brewing accessible in overworld but tier 2 potions only after nether
>nerf enchanting hard until you reach the end
>make harder enemies spawn deep underground at deepslate level
>make access to the nether require beating elder guardian and raid/woodland mansion
>make access to end require beating wither
Thoughts? I am tempted to make a mod for this.