Search results for "c793b12809c7fa36d3f91820f3176747" in md5 (6)

/pol/ - Thread 514175103
Anonymous Chile No.514181436
You know that when kikes are encircled, they starting to betray each other to survive.
NEVER TRUST IN JEWISH TRICKS!!
/tv/ - Thread 213478330
Anonymous No.213478894
>>213478330
>bringing a dog on the fucking subway
/sp/ - UFC Fight Night Gamethread 2
Anonymous United States No.149966492
>>149966341
/sp/ - UFC 318 Gamethread #7
Anonymous United States No.149873290
>BMF belt
/pol/ - Thread 509380957
Anonymous Germany No.509381721
>>509381557
Why are barbarians kissing our fort?!
/vrpg/ - Choose your own adventure games
Anonymous No.3790460
>>3790417
The objectively best choice is all Warfare with just enough Rhetoric, because killing as many people as possible is incredibly based.
>hell, it's the only stat that I've seen that gives a negative result for having too high
Having high Warfare at that point gives the same result. In general I agree with you about the issues with the stat system, especially the lack of clarity on what levels are actually useful, but I like that specific example. Even if the implementation could use work I like that the goal is having a high enough stat to play well but still lose, and using a stat that's too high can be detrimental.