>>535004328
>The SA1 stages were cool, but they were just racing Sonic with flight cheats.
Except Speed Highway, which is more properly focused on long distance platforming, one of the ideas I think they should expand on. Another idea they should expand on is
>I'm not sure what a "vertical level" would look like
Crisis City
I also like his section in Aquatic Base, and some of the other DLC stuff. Unfortunately the main game is more basic for him outside of Aquatic Base. But I think there are good level design ideas there