Search results for "ca4504c3ad653e3ac6934c6d7d2f1a8c" in md5 (3)

/vg/ - /hdg/ - Helldivers General
Anonymous No.536879980
>>536864476
>>536864836
>>536867868
PSA on that, I don't know why the everloving fuck they didn't do a more performance-focused/anti-jank patch before a launch, or why they didn't even bother with patch notes, but they changed shit. The FRV being one such thing. I've been driving in higher years a while but still never took it on full missions because friends would bitch because they got on the turret and immediately died when we hit a pebble.

They seem to have fixed it a bit. Saw another anon post this webm, and it seems accurate. They gave it more weight and an actual suspension. It isn't perfect, still had a few moon craters flip me over headfirst, but generally seems to be going much, much better, even in main drive. Hell, I even repeatedly did two-wheel stands taking it out SC farming to test, and then righted the vehicle, which almost 100% would've just been flips before. Makes me happy because all I wanted on launch was a car but the dogshit handling had made me never take the thing.
/vg/ - /hdg/ - Helldivers General
Anonymous No.536768840
>>536766725
They aren't doing patchnotes. For some fucking reason. Seems like peak fucking laziness, since apparently there was actually a patch and not just Warbond stuff. A guy posted a few threads ago that the FRV isn't handling like dogshit now, which I really, really hope is true because I got monkeypawed with that one hoping for a car at launch. Webm related.

I just hooe they actually did shit and they're lazy on the patch notes this time, I'd take that because the game was in an absolutely shit glitchy janked state for a new console launch.
/vg/ - /hdg/ - Helldivers General
Anonymous No.536729759
Anyone notice the frv has way moar traction than usual? They even increased the time it takes to get to 100km/hr methinks, actual warthog now.