>>542034931
Current system sucks because it can't measure certain things that should be looked at to pick an "MVP". For example there's no "Disruption saves" metric of "how many times an ally was saved from chainstuns/Chrono/Duel/etc. in a match with Disruption" or "DD/Haste Runes dispelled with Demonic Purge from the enemy pos1 allowing my pos1 to 1v1 him when otherwise it would be a defeat".
But there is a measurable metric for "Shadow Poison damage", "Illusion building damage" or the generic "Dust leading to kills", even though something like "Disruption saves" would be far more important, and this is fine since I can't expect the game itself to measure that. But if it was a vote by the players then it could be appreciated and voted for instead of a WD getting it for free.