>>150896179
Okay? By HAVING THOSE TROPES you as the game designer are ADMITTING you character gets hurt by spikes and gets crushed by ice. There's NO WAY around it. Why does he become immune to spikes while hyper but not crushing? Because CRUSHING STILL HURTS HIM WHILE HYPER.
That's how powerscaling works; They could have made Sonic immune to getting crushed while hyper. They didn't though.
You could easily make crushing not work on the gameplay level. Have the platforms either break while they touch his head or have them stop moving until sonic leaves. They chose specifically not to do that.
You may copearoo.