5 results for "d0a467ba05a31be144c02febb2eb3d08"
> get to the main boss fight of the Archon quest
> it's a HP sponge with that teleports around the place while using a bazillion knockback attacks

Is this supposed to be epic or fun? It isn't even hard, just fucking annoying and unfun.
>>723256249
>Did woman REALLY have a certified woman moment and throw this away so they could waste away in an office for 40 years and die childless?

Women don't compete directly by improving themselves, they try to eliminate competition by trying to ruin everybody else.

And the worst part is: It fucking works.

Women are easily gaslight into doing stupid shit that fucks them over (like becoming anorexic as some kind of stupid beauty ideal when it's exactly the opposite of what men seek).

Thus suffragettes had a field day fucking it up for everybody because no man did take one for the team to dick them down to shut them up.
> mfw reaching Bilewaters after Sinner's path
> let's go into the other direction
> mfw the Mist
>>719838591
Movement is much smoother than HK, but the combat feels so much worse.

Pretty much everything dealing 2 damage while their HP is bloated as fuck is NOT fun.

I just fought 4th Chorus and while it was easy as shit pattern-wise, I was wailing on that fucker for several minutes which makes me question if I missed some damage upgrade along the way or if Team Cherry just went full retard with the game balance.
>>719685784
>The concept of Helldivers is epic and has the potential to be a major gaming flagship.

The idea behind the galatic war could be very engaging IF they gave the playerbase actual agency to do shit. Instead, the Swiggers handled it in the most retarded way possible:

> more active players lower your individual contribution, basically hardcapping how much the playerbase can do per hour
> players who don't to partake in the current mission goals thus sabotage the rest of the playbase who want to reach the goals
> many mission goals are railroaded into the desired outcome of the devs, with some being basically impossible
> Joel has to constantly fuck with the settings if something doesn't go as the devs had wished

Instead of proper planning where goals are set and the playerbase is allowed to do its thing, we get half-baked ideas with unfinished content that had zero QC and are bugged to hell and back.

The Siege of Super Earth is a prime example of that. Defending the cities didn't mean jackshit since the devs had planned their boring showdown in Super Stockholm until the Chinks went out of their way to defend Super Shanghai. Only after the Chinks started reviewbombing the game for Joel's stupid fuckery, the devs bent the knee and let the playerbase change the outcome.