>>535368023
Edge of Fate campaign is a pure diarrhea and screams about low effort. Artificially padded out traversal sections that use annoying puzzles, so it feels like locations are bigger/longer, but if these sections instead had a simple Destiny door/corridor/jump puzzles, campaign length would be cut by half.
They also reuse rooms and locations way more often than usual. Barely any vistas as well, most locations feel claustrophobic, likely to spend less time on sky boxes and etc.
Reused music as well, normally I wouldn't mind it, hell, I'll be stocked, D1 tracks are cool, but combined with everything else, it's just another sign of penny-pinching.
Just an appalling downgrade in every possible way. It's truly on a life support.