>>11898041
>Only big ammo pickups
>Hurtfloor segments with medikits instead of radsuits
>All former humans are up on ledges or in cages so you can never pick up the weapons and ammo they drop
>Extended fights with only a pistol
>Berserk given at the end of a map
>The proper path forward is more obscured than secrets
>One level features a caged Revenant with a hidden Archie that'll keep reviving him
>Inconsistent hurtfloor textures and damage values
>A single inescapable deathpit with a 5 damage hurtfloor, never used again to be extra annoying
>A single level that features a lot of Pain Elementals and Lost Souls, this level only provides rocket ammo, and a chainsaw
>A level with a backpack and plenty of ammo and weapon spawns, but features a death exit to reset your shit afterwards, again only doing this once to be extra annoying. This level also features nothing stronger than a hell knight
I don't like how easily some of these ideas came to me.