Search results for "dc08ff8811315c98115aa7d1bc5ce8a5" in md5 (2)

/v/ - Let It Punk
Moose No.717648750
>>717608085
>>Make it make sense kids.
>Nerf mushrooms into the ground a few months after release for literally no reason at all by adding weaker variants of the mushrooms that spawn three times as much making inventive strategies like Fun Fungusing floor 31 gear to clear them unviable now.
>Then add even more garbage mushrooms to fill up the pool like the Easter egg mushrooms so you never see the original mushrooms.
>Then make the Jackals invulnerable to multiple mushrooms for no reason while they still one-shot you.
>Absolute insane grind starts as soon as you hit the carnival (21-30).
>Even with the added gear floors making it easier to upgrade stuff it still takes an unreasonable amount of time to kit yourself with just a single armor set and one weapon outside of the iron.
>Gravity Rush and World of Tanks decals are literally P2W and if you didn't get them during the events well then tough luck.
>Stamp system that takes an eternity to fill out because only certain floors spawn stamps for that specific floor number, and if you mistime even one stamp on the floor you have to reset the whole floor's stamps assuming you want the golden scythe reward.
>Bosses can just kill you in two hits or stunlock you like JIN-DIE.
>If you didn't play during the events you are objectively at a disadvantage in raiding, defending, and actively playing the game because things like the RPG are just absurd in a Hater's or your own defender's hands.
>The cost for losing a life is beyond absurd in a game that has an insane grind for materials and lengthy walks to elevators.
>If you keep any KC on you you're going to get raided guaranteed so either you spend everything or grind to 50k and spend it even though you wanted to stop playing.
>If you buy higher tier characters it immediately bumps the level of Haters up on every single floor from then on making some fights unwinnable if you didn't know that.
and on and on. The mushroom reworks were by far what killed the game for me.
/v/ - Thread 714584482
Moose No.714589660
>>714586847
>Game becomes an absurd grind fest once you hit the carnival floors (20) to force you to get the iron upgraded as much as you can along with an entire armor set just to do the bare minimum there.
>Floors 30+ get even worse with how much you need to grind.
>Even with the patches to make it easier to get metal it still takes an eternity.
>The entire game is designed and balanced around utilizing the mushroom system but like a year or so into release they decided to add garbage variants of every single mushroom that existed, make the original mushrooms barely spawn, and then add unusable seasonal mushrooms to dilute the pool even further.
>This means that Hater encounters are much more annoying since you have half the time to reach them after you Brainshroom them, your Cloakshrooms are borderline pointless, your weaker Stingshrooms are now barely a buff at all, and you can't clear floor 30 by Fun Fungusing enemy armor and weaponry anymore because Fun Fungus are so rare they're basically event giveaways only.
>JIN-DIE and GOTO-9 have stunlocks that you have less than a second to react to that take you from full health to dead, and if JIN-DIE is off screen well enjoy the webm then.
>COEN can one-shot you on higher floors.
>Floor 40's boss kills you in like two hits and if you are not a paying player that means you have to climb the entire dozen floors to try him again.
>Game is based around raiding player bases to earn KC but if you didn't play since launch, play through the World of Tanks or Gravity Rush events, didn't pull on the premium decals from said events, and didn't get event weapons or armor as they were running you will never be able to defend or attack anyone compared to players that did because the WoT and GR decals are some of the best in the game by a considerable margin and the events gave you weapon blueprints for weapons that can one-shot people raiding you.
Just a few things.