>Gentlemen, we just made yet another hero shooter 10 years too late
>How can we differentiate ourselves from the other games so it doesn't feel the same?
>I know, let's add the worst parts of MOBA games like farming and grinding
>What a great idea, let's also add shops and items that add nothing to the game but change numbers, making it extremely unpleasant to play for 40 minutes when the enemy has snowballed and you can't do anything about it.
>12.000 players right now