>>719155851
Will add bit more because why not.
Undertale and games with "fandoms" benefits a lot from internet culture.
Internet existing during vidya industry being so young is good to keep in mind. For example if we want to consider "Trip to the Moon" that came out in 1902 as first proper movie. Imagine how long it took before we got *popular* and *mainstream* movies you could talk about with almost anyone and they both knew what it was and that they probably had seen it.
Meanwhile proper vidya industry started in 70s and 80s even if there were tennis for two etc. but that would be like saying some image slideshows are movies.
What I'm aiming at is that vidya industry is both super young but also tied into internet culture, so when a small game becomes a popular, it is everywhere from Youtube to Twitter to TikTok to Discord to /v/. Movies don't have same kind of following, maybe TV shows at best with Doctor Who fans etc. and GR15 of course.
Manga/anime is also a thing, but it is usually multi-medium industry and nippons do their thing bit different from west.
Internet, especially our current social media obsessed version has kinda killed everyone's attention span so better to throw popular things, talk about popular things, and promote popular things so you make money.
Your best bet is to find some """obscure""" Youtube channel who makes vidya about bit more obscure games and appreciate that. But no game journo either cares or have no monetary incentive to review obscure stuff.
I guess "gamers" aren't mature enough to be actually passionate about vidya. Hell, even /v/ constantly makes fun of "autists" who likes some games be it competitively or speedrunning or being part of some fandom to discuss it and it's characters. You can find your circles of course by buying the Mario clock and Hylian shield and Overwatch/Fortnite merch but by God the more you think about that being a requirement to be a vidya fan is kinda depressing.
Waste of time to write this much desu