>>3805584
>Realistic armours would look inappropriate in a game like Final Fantasy 12 or Morrowind and would break immersion.
I disagree. At least for Morrowind. Realistic armors tend to look much better in the world space than what is normally on offer for Human characters while offering much better protection. Something like Vendel period gear and Le Tene era equipment would look awesome for the Nords. Hell, really anything from the 800s to the 15th century wouldn't really be out of place in Morrowind seeing as they make use of both plate armor, simple munition armor and mail.
>Fantastical armours do a better job of immersion into a fantastical setting
I disagree IMO. Most of the design choices for fantastical armor in most media make no sense, like having pauldrons so big you can't lift your arms. I also feel that "fantastical" tropes tend to pigeon hole design choices. Like in most media the "Barbarian" peoples are relegated to terribly represented Germanic/Celtic people or something like the Huns, when in reality both were pretty sophisticated in terms of material culture.