Buckle your seatbelts, buckeroos. We're coming in hot tonight. It's a ravenous new board games general!
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>>96008596Pastebin: https://pastebin.com/raw/h8Tz2ze8
Survey results: https://pastebin.com/raw/YJPZ44rq
This general encompasses all board game genres - Eurogames, Ameritrash, Abstracts, Wargames, and especially the genres that one anon is autistic about at this very moment.
TQ:
What was the best moment of griefing you either experienced or witnessed during a game?
Are "take that" elements among today's design sensibilities?
First for Root is overrated trash
Sell me War of the ring
Also interested in:
Twilight struggle
Concordia
RA
Troyes
>>96031039I played it once as cats and I hated it ever since with the core of my soul.
Also slow and tedious as fuck with 4 players.
>>96031092>Sell me War of the ringNo, I'll keep my copy thanks.
>>96031012 (OP)>Are "take that" elements among today's design sensibilities?
>wanna read about a silly card game
>stumble upon the most reddit thing penned by a human hand
https://boardgamegeek.com/geeklist/346745/learn-how-to-play-schnapsen-in-10000-words-a-marcu
>>96031092Wtf is wrong with that elephant.
>>96031243Its a shankaphant.
>>96031092Just get it if you have someone to play with its pretty cheap for how good it is.
>>96031092Extremely thematic, mechanically great, multiple ways to victory, luck that makes for intense moments buy there's enough of.it for variance to hit everyone. Balanced, tournament playable, very asymmetric. A goddamn masterpiece. Also lords of middle earth is a very very good expansion as well
Negatives: the fucking shelob tile is truly too swingy, the rulebook is all over the place and terrible. Plus it's pretty long and essentially only a 2p game
>>96031012 (OP)>What was the best moment of griefing you either experienced or witnessed during a game?Griefing is fun to do to strangers online. Doing it to friends IRL is mega cringe.
>>96031092>War of the ringThe best dice chucker I've ever played. It's still random as hell, but the game is big enough that a few bad dice rolls do not have that much of an impact. Looking at you, Undaunted.
>Twilight struggleThere's a reason the game has been topping the BGG list forever. It's THE game of grand scale ideological tug-of-war. Coincidentally, I like it less than Imperial Struggle due to the dice aspect.
>>96031092>ConcordiaMidweight euro with low rules overhead (most of the rules are on the cards) so you cna play it with people who like lightweight games.
The gameplay isn't incredible but it does ask that you pay attention to what other people are trying to do.
>RAIt's a push your luck auction game.
The two main things going on in this game are
pacing your money so one or two players doesn't get left alone to draw tiles from the bag until the round ends
and
predicting what other players would be willing to bid so you can make informed choices about whether or not to push your luck.
>>96031092>ConcordiaAwful ass card game pretending to be a eurogame
>Twilight Struggle Awful ass card game pretending to be a wargame
>TroyesAwful ass dicechucker pretending to be a eurogame
>>96031092Fuck you, you're not getting my games. Buy them elsewhere.
>>96031972I like the aesthetics less but the rule book is only 64 pages so it's probably a better game.
>>96031012 (OP)>That OP imageLmaooooo
>>96031092The only downsides to WotR are you need one opponent and you can't play with 3 or more players (the 2v2 mode is a lie, do not believe it)
Everything else is an upside. In essence, it's an asymmetric duelling game where actions are set and resolved via dice, and both sides have two objectives: conquer the enemy's parts of the map, or complete the Ringbearer minigame in your favor. Good side has a harder time winning early game fights but only needs 4 vp worth of enemy area compared to the evil side's 10 vp worth, and their Ringbearers can be removed from the minigame to use cool action cards like Gandalf summoning the Lumbermen squad. Evil side gets more action dice, an infinite supply of army units, and can dedicate their dice to the Hunt for the Ring action before rolling them, but as said before for a military victory they need to strike deeper, and hunting too much can give the Good side just enough time to make a quick play for their military win. On both sides it's a constant tightrope balance between committing just enough to either conflict to keep up with the opponent, and dedicating slightly more into one area to eke out an advantage.
Twilight Struggle is slightly less asymmetric and uses cards with events on em instead of dice, but it's still very good for a duelling game. No comment on the Red Sea mini-variant, haven't tried it yet.
Ra is excellent as a gambling people's choice, for a group that likes Garage Wars and looking at opponents' boards to make choices based on both relative bidding power and "we can't let Anon get the third Sphinx, or else he'll score 5 whole points with it! scaryyy!" fuck you i need that Sphinx to keep up with the rest of tbe table since i got no pharaohs and took the no pharaoh penalty for all three epochs. But anyway it's very fun, the only unfun bit is when there's only one player left bidding and they can gamble as hard as they want and they just pull three Ra tiles in a row ending the round immediately.
>>96031280>almost all ziggurats in playbased... So fvcking zased....
>>96032166>they just pull three Ra tiles in a row
>>96032166>But anyway it's very fun, the only unfun bit is when there's only one player left bidding and they can gamble as hard as they want and they just pull three Ra tiles in a row ending the round immediatelyWhat, that's absolutely hilarious, even if it's me
>>96032016AI sloppa. Fuck off
>>96031092Dune war for arrakis clears this tolkienshit
>>96032379My guy I just said I don't like how it looks.
>buy used game
>it was open but only 1/6 of the components were punched out
How does someone get that far and lose interest? I choose to believe the previous owner was so excited they must have had a heart attack mid-unboxing.
>>96032437There are several games in my collection where I have only punched components out as-needed during play.
star
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We might get more Star Realms which would be cool as it has been a while since Frontiers. The company has apparently been bad at delivering Kickstarter products though.
>>Queen Games pledge actually finally shipping
it's a miracle
>>96032437That's very weird.
>>96032456That's also kind of strange to me but it at least makes sense.
As an aside, I have no idea how people can keep their stuff in shrink for years (assuming they plan on playing the game and not just flipping it). If I get something new, I'll punch everything out and play a test game as soon as I get the chance.
>>96031012 (OP)Which least me to an improved TQ:
>Do you actually like to punch out new games?>Is learning a new game fun or a chore to you?
>>96032979>TQ1I guess...? it has been ages since i last bought a brand new game, nowadays I only buy used, germans and french throw games at you for peanuts and they're like new most of the time
>TQ2fun most of the time, since I'm watching tutorials during work so it doesn't feel like a waste of time
>>96032979Tq1: It's a great feeling. I usually sleeve everything too. Wash the minis in case I want to paint them later, fix tear-outs on the punch boards(if any) etc. Usually 3d print a storage solution or insert. Preparing a game can take a bit
>>96032838Shards of Infinity is superior to Star Realms
>>96033562Me when my keyboard jams and a 1 goes missing.
>>96033562Azul is a dumb replacement for TS but the other two are plainly better.
>>96033629Faiyum
*Sagrada
CoB
>>96033629>Azul is a dumb replacement for TS It's an ancient bgg meme
>>96033638>>96033661Is there a "meme" about Sagrada as well?
>>96033661No that's Imperial Struggle.
What the fuck is this shit, Amazon? Since when can I not replace a damaged item with the exact same item?
>>96033746https://www.amazon.com/gp/help/customer/display.html?nodeId=GP7Z9RS868ZP5J9F
https://www.amazon.com/gp/help/customer/display.html?nodeId=GVCF2744DMWT4L8S
>>96033295Great Western Trail mogs Concordia, but honestly Concordia is so ass I'd even play Caylus over it
Empire of the Sun replaces TS. It's still a dumb card game, unfortunately, but at least there's a proper wargame underneath and not just a number flipper.
Kanban has a similar "players competing for timing advantage" feel as Troyes and isn't dependant on dice rolls
>>96031795Can you put up a trip and then never post again? That way I'd never have to read your shit opinions again without worrying if I'll ever accidentally read your shit opinions again.
>>96033776Guess I'm keeping this damaged copy of DCeased then since I got it on sale 60% off.
>>96033705Memes arent static. They get stretched, squashed, spliced and sliced. Its only natural for IS= Azul eith extra steps to morph.
Not that the majority of the /bgg/ memes were ever good in the first place.
>>96033776Be honest, how many times have you played Empire of the Sun?
tbh
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>>96034270Zoomer absurdism really is something else
What's the best place to buy board games online?
>>96034339depends where you live. Wherever gives free shipping. In Canada it's boardgamebliss or 401
>>96034300That meme is 10 years old.
My big-ass Kemet pledge came in the mail today. Doing a lot of sorting, only things I can't figure out is some extra pieces. I got two additional sets of pyramids on top of the set for the 6th player, and I also got 8 maroon figures with hexagonal bases. I can't find either of these things in the manual, anybody know what they do?
>>96034349Yes, when zoomers were peak teens.
>>96034346Sorry, I should've specified America
>>96034384Gamenerdz probably.
>>96034363Did you get the one with Cthulhu? I thought that was a pretty odd addition to the theme
>>96031972magic realm is already in its own tier, but i mentally categorize it as survival more than adventure. followed dragon's down when it launched, but it didn't pique my interest and shed all the elegance of mr
>>96032016imo the problem with most mr rule books is they're written by people who have forgotten what its like to learn it, which leads to more confusion than necessary
>>96034395Yes, I got the Cthulhu add-on. I think I just went and got the pledge that had absolutely everything except for the base game.
>>96034339>96034339Facebook private groups. Insane discounts always.
Make sure you only ever buy with Paypal Goods and Services though, no exception.
>>96034339Domestically I've only ever bought from Cardhaus and Miniature Market. CH has better selection and prices usually but they both do free shipping for orders over $100 and package stuff well so I've never gotten anything damaged. Try Boardgameoracle though if you wanna price compare.
which is the best horse racing board game?
not asking for any particular recent trend... just curious.
>>96035308It's not a theme I'm familiar with but according to the gulag Winner's Circle is both well liked and old enough that its ratings aren't inflated by the cult of new.
>video came on my recommended
>check it out
>literally starts by saying "welcome to 3 middle age white guys talking about a game"
>weird joke about socialism
What the fuck is in the water over in Britain? Some kind of brain eating parasite that makes you hate yourself
https://youtu.be/b-JpDM7n9J4
When does the new Galaxy Trucker expansion come out?
>>96036282Galaxy trucker rocks
>>96036218Thatโs just board gamers
>>96035308Be honest, you're interested in horse racing games because of Uma Musume, aren't you?
Uma Musume has been around for years, why are normalfags only learning about it now?
>>96037042The vidya got an English port. https://store.steampowered.com/app/3224770/
>>96037012Horse Race Tests >>> Umamusume
>>96036282CGE hasn't announced a date but their store page says July 2025.
>>96037042Global came out like last week or so and normies are allergic to everything without an english translation.
>>96037066>Horse Race Testsbased, but Marble Run variants are still king.
>>96037012o no, you got me, but just because it made me wonder if horse racing itself have good board games, and that is why I was asking.
Ok, Ark Nova might be one of the best games ever released. I'm still dazzled by my first play. I had FUN.
>>96037661Congratulations on playing your first eurogame, may I suggest Caverna?
>>96037724Just for the absolute mess that is the setup and teardown of Caverna, no.
Can anybody explain why the game is for up to 7 players and includes a mountain of tiles of all different shapes and sizes?
>>96037806Because of the 7 dwarves and autism
>>96037661It can leave that impression. It is not a bad game to be fair, but man does it have many glaring flaws. Began to dislike it more and more after 10 plays onwards
>>96037724Agricola > Caverna
Come on anon, you can ragebait me better than this.
>>96037834Can you tell me these flaws? I played with the marine world expansion but without power card drafting
>>96037958Caverna is a strict improvement over Agricola, stating plain facts is not ragebaiting
>>96038025Basically asking for le orange man to take you down
>>96037958I'd say enjoy the honeymoon phase but here you go
>RandomnessSounds like a faggy point of criticism, but it's really running rampant here. I've had enough games of it to see players that usually are better than me utterly crushed by luck of the draw. Sometimes you get eg a quick 4 monkeys and cannot for the life of you get a 5th one all game.
>BalanceKind of also goes into 'randomness' but I want to make a specific point about the cards not only not being equal but how they have vast power gaps. Which would be fine if you saw more cards each game, but alas you don't, even if you use upgraded card action everytime (don't underestimate snapping btw). Some endgame scoring cards (esp. In basegame) are so much worse than others it's not even funny. Eagles are obscene. Getting an early conservation project just because you had all/most of the relevant cards in your starting hand gives you a huge advantage.
>LengthIf I play ark nove it's almost always 2p, 3 is already stretching it. 3 and 4p games, especially with new players, go for so much longer than I want. Talking about +3h. And by the games barely interactive nature, there's little to be gained in higher player numbers. Oh and the maps (whixh are only represented once except the starting map if I recall correctly) powerlevels are all over the place. Also I don't think I have ever seen a single person play that fucking 5-space ostrich.
In essence, I dislike the combination of seeing relatively few cards combined with very high variance in powerlevel and situational usefullness. Sure, you can mitigate a little, but the game tends to snowball and a good starting hand is already a big step towards winning. Perhaps that's what makes it very popular, a mario kart esque dynamic where the best player will win most of the time but significantly often gets shat on.
>try out root
>Don't like it
>Often mentioned in podcasts and articles
>The talks of faction power dynamics, when to pivot, how to treat [faction] as [your faction], picks, counterpics etc is deeply fascinating to me
>Huh maybe I misjudged it, I've only played it twice and probably with the wrong mindset
>Play it again
>It is still an absolute trash used car salesman simulator larping as a COIN light
I like Ti, Chinatown, Churchill etc. My problem is not table politics or negotiation (albeit I find it really draining if there's too much of it) but the absolute unbearable faggotry of being incentivised to constantly deny that there is any chance you'll in the lead or god forbid have a chance at winning whist pointing fingers at others. Pilpul: the game, mixed with archaic design ideas like negotiating without the exchange of anything, large swingy turns instead of bitesized small ones that make reactions easier and a faction that needs to be punched but punishes you for it. What the fuck.
>>96038264People were really swindled hard by the asymmetry and the cutesy animals.
>>96038264>but the absolute unbearable faggotry of being incentivised to constantly deny that there is any chance you'll in the lead or god forbid have a chance at winning whist pointing fingers at othersIt's why I started disliking Catan, you either behave like a bitch or get dumpstered by the robber while the sleazy guy runs away with the win
>>96038264I have no idea why Cole ripped off COIN but not its best part with is a push-pull victory conditions system. Instead of getting your wincon and desperately defending it against the onslaught until the coup round, you just autistically farm points and hope that some other sucker wastes time on Vagabond
>watch bgb's review of pax pamir
>hurr durr rules are too hard to remember
>hurr durr last round scores double and we forgot to check what the last player is doing
>hurr durr I can't build a gay little engine without being disrupted
Is he and his group just a bunch of 85 IQ retards? And if so, why is he reviewing games?
>>96033419Yeah I've heard. Sadly it seems to be out of print around here.
>>96038303Having only played FitL, another aspect it has over Root is the team play. The runaway leader problem is solved when you have a 2v2 (with an internal struggle) and removes the need for these retarded negotiations. Are all COINs similar in that aspect, or do some have a different setup? Pure FFA, 1v1v2 or whatever. 2-player COINs don't need to be mentioned if they exist.
>>96038437Fire in the lake and a distant plain and liberty or death have the team elements. The others are more friends of convenience than being joined at the hip.
>>96038437>>96038447On reflection I feel I ought to clarify and expand on things.
A Distant Plain is more 2v1v1, as the afghan govt and american forces share income, both need to wipe out talibans, and the USA can manipulate the govt military forces, while taliban and warlords act independently. Another 2v1v1 but with more tension is Gandhi. The muslims and indian congress need to bamd together to maximize their strikes, and have to collectively keep the harmony track from degrading, but the muslims could not give a shit about demonstrating outside islamic enclaves. Pendragon I guess is 2v1v1 as the Roman players want to keep their infrastructure intact and fend off invading germanics, but that cohesion breaks down very quickly.
A Falling Sky depends on what the third gaul player does. He can ally with Rome and make it 2v2, bounce between all three players, snd sometimes the belgae and vercingetorix players will be at each other throats. Cuba Libre is a glorious free for all, with the Mafia handing out sacs of cash to whoever needs a boost and to disrupt the current leader and the two rebel players constantly sniping at each other in the countryside over the meagerest of points.
Any good games on sale for Prime Day?
>>96038359He gets rules wrong consistently and then still uploads the reviews that misses core rules. Dude is a fucking dunce
>>96038491Cool, I was kind of expecting most of them to have the same kind of
>great power with local collaboratorsvs
>extremist insurgents with local backinggeneral theme, but it sounds like the setups are broader than that.
>>96038359He's kind of dumb, yeah
>>96038359>why is he reviewing games?85 IQ retards buy games too.
>>96038526Slop + games everyone already has like Azul
Imperial, Imperial 2030, or 7 Empires?
>>96038159>Randomness >BalanceArk Nova is one of the most competitive games on BGA where top players have insane win rates.You will most likely never reach that level where you are justified to complain about randomness. The average player always looses because of their mistakes in this game. If you donโt believe me watch some pro players on youtube.
>>96040056You don't need to be ranked on a digital leaderboard to find those flaws enough to make the game unfun.
>>96038359OI I'M NO- i mean he's not that dumb
>>96040056>Top players have insane winratesThat was basically only season 1.
>>96038526https://tabletopbellhop.com/tabletop-gaming-deals/amazon-prime-day-deals-for-gamers/
>>96039984Played all three (only once each, not my copy)
I remember if there's any important difference between OG and 2030
But in 7 Empires you have your own nation if I recall correctly so unlike in Imperial, you still get to take turns even if you don't have majority shares. But you can still hold shares of all nations
Personally, from all the games by Gerdts that I've tried, I like Navegador the best, followed by Concordia, but Imperial / 7E are still pretty good
>>96040056Sure but the card draw can often still feel frustrating, I like the game but it doesn't feel like a competitive game despite all facts
>>96040229*can't remember
>>96040217>Pokรฉmon: Labyrinth: Glow in the Dark is $3 offWhat a steal.
The only sale I see on this list that's actually worth mentioning is that The Mind.
If you're already buying a $32 board game you can (probably) add The Mind to your order for -$2.
(It's $8 and part of a sale to get $10 off an order containing $40 worth of "select items", which mostly seem to be children's toys but the list includes a lot of board games.)
>>96040056BGA is a cheaters paradise just sayin'
>>96040430How would you cheat at ark nova on bga?
>>96040217Are Heat, Cosmic Encounters, and Century worth getting?
>>96040632No, maybe (depends on your group), and yes.
>get recommended a relatively obscure game
>No text reviews on bga
>Only thing is video reviews by [one of the generic bg couple channels] and the two more popular kickstarter jews (they are actual jews, pls don't delete the post *anny).
>Cannot bring myself to watch either and drop it
Why are these absolute trash channels everywhere
>>96040760You can't be saying that without naming the game.
>>96040865admire the dedication
>>96035308Ready Set Bet and Long Shot are my go to horse racing gsmes. Camel Up is also great if you can deal with the horses being camels. Everybody, normie and otherwise, has loved these games.
>>96040632Heat is good to play with people new to board games because the theme is not some nerd shit and people understand the basic gameplay after a couple of hands
What out of print stuff do you own that you still enjoy?
>>96041540GOSO: goblin supremacy (especially with the Kamakor expansion)
Summoner Wars 1st edition
Tigris and Euphrates
>>96039984I have a friend that has played both og and 2030 over a thousand times and he firmly believes 2030 is slightly better. Also don't even bother with 7 empires.
>>96039984I found 2030 to be kiiiinda good but not really. It's been like 8 years or so, but the components and art were questionable already back then. Not to mention the fucking pd games boxes which are both far too big and flimsy shit that can't hold weight. Game itself was fun, but it's probably better with a higher player count and we only played with the investor token which might've been a mistake. The idea is cool, the rondel is cool, but I remember it lacking that certain somethint that makes a game stand out. It also was brutally long.
Dune at 30 euros is tempting but I know I will want the crowdfunded one and it's not like I have a group for it right now
>>96038374They were out of print where I live, but a bunch of units are popping back onto stores. They're definitely still churning them out
>>96041540Android: Netrunner
Legendary Encounters: Alien
Spirit Island (dead game)
The Great Zimbabwe
>>96042290>>96039984I like 2030 but I like 7 Empires as well. I think the main gripe people that like Imperial in general have with 7 Empires is that you get a free influence share each turn so the interplay of economy and when you buy and save isn't there.
I think the tension of which share you get is still there (do I get a 4 share in Britain or the 6 share in Prussia?) but the troop movement and battling is much more important than in Imperial where you don't really want to battle unless you have to because it's kind of a waste. Plus it's way faster and better at 3p.
I don't have enough people or time to play
>>96042804Take the solo pill.
I just recently tried out the Chateuma mode in castles of burgundy and it's really, really good. I think I'm going to play more of it tonight.
buh
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>>96042804same
am just trying out cuba libre solo so yea
>>96042881This is me but with Imperium classics
I'm really really enjoying the system and the variety in the civs, despite their low complexity compared to the other boxes.
What is the best mechanism of board games and why is it worker placement?
>>96043016Nah, its tableau building
>>96043016>worker placement>>96043020>tableau building
>>96043016>What is the best mechanism of board gamesAuctions
Area majority (auctions on a map)
Trick-taking (single-bid auctions where the bids form the lot)
>>96043058>>96043151>worker placement>tableau building>area majorityI too am a Pax enjoyer.
>>96043016Bag building.
Really under utilized randomization mechanic.
>>96041540Battle at Kemble's Cascade
Battlestar Galactica
Circus Imperium
Sentinels of the Multiverse
Spirit Island
XenoShyft Onslaught & Dreadmire
>>96043020i mean yea Race for the Galaxy is great but it's the only 1
>>96043288Xenoshyft is out of print? Damn, I am happy I got the expansion of psionic and cybernetics stuff back in the day.
I got a lot of OOP stuff. Some of it is worth some hefty coin. If CMON folds up shop, my All-in pledge for Bloodborne might become even more obscenely priced.
>>96043346Also, Lexio gets a lot of play.
>>96043016Objectively engine-building. This mechanic alone defines the shift from boomer board games to modern board games
>>96043475Define engine builder.
I ask because Catan and Monopoly have been listed as engine builders.
>>96043475I would say deck building is better benchmark for that.
>>96043475That's not a good thing
>>96043513seems self-explanatory, its a mechanic that allows the players to improve their capacity to perform on a given turn over time, as opposed to static turn structure of games like chess, bridge, backgammon, risk, carcassonne, pandemic, COIN etc I dont see how Catan or Monopoly could be viewed as engine builders
>>96043516deck-building is just engine-building with cards
>>96043571>deck-building is just engine-building with cardsNot all deckbuilders are engine builders. If you're just replacing weak cards with stronger cards but not abusing the action economy it's not an engine builder.
>>96043316I know a guy who insists Jump Drive is better than RftG
>>96042968i finally tried out the Captain's Chair solo mode and was pleasantly surprised by how smooth it was to run
>>96043016drafting
>>96043571In Monopoly you buy properties. The more you own the less likely you are to land on a space that will deplete resources on a given turn and the more likely it is another player will land on your space generating resources for you to buy more properties or enhance previously owned properties.
Each turn has you increasing you control over resource generation making your engine stronger (potentially).
>>96043346>If CMON folds up shop, my All-in pledge for Bloodborne might become even more obscenely priced.Have one unopened in my gaming room, but I doubt anyone would pay such prices
Guys super fantasy brawl is a delightful romp.
Wait what do you mean it got sold to cmon?
And the preorder for the rerelease got delayed to Q1 2026?
Uh, never mind. Terrible time you guys would hate it.
CMON imploding makes me glad I grabbed my copies of Modern Art and Ethnos when I did.
>>96040445RNG manipulation to draw the good cards and give the opponent the bad cards.
How hard will it be to teach Root to people who thought Betrayal was too complex?
>>96044411Root is a difficult game to teach, anon. It's one of the most common criticisms of Root there is.
That being said, I remember Betrayal's manual was also a huge pain in the ass, especially everything involving the idiotic haunt mechanic.
>>96041540Space hulk death angel (card game)
Space hulk 4th ed
What does /tg/ think of New Angeles, one of my favorite negotiation games?
>>96041540I guess it counts
>>96044222i heard that edition of Ethos had some questionable UI decisions
>>96044411I've taught literal retards Root. It' looks more complex than it is, and they will lose and you will have to guide them for a while, but it's not actually hard.
>decide to play Reign of Cthulhu with a friend
>draw 3 shoggoths almost immediately, lose the game
>friend says that rule is gay and to ignore it
>win
>he says the game is really easy because we won on our first try
>>96044440The funniest part of that image is still that the alliance gave meeples to the otters.
>>96044602Based friend exposing reign of cthulu as both easy and gay
>>96044411idk i just learn it from playing the digital version
>>96043346I'm pretty sure it was already out of print when I stumbled onto it a couple of years ago randomly. I gave it a shot as my wife is into co-op games and we really got into it. So much so that we've purchased it (secondhand) three times.
First I bought the Onslaught with a few expansions thrown in. Then we bought it again with another set that had all the Onslaught expansions alongside most (though not all) of Dreadmire's. Finally, we bought a collection that included utterly everything alongside Immolation. (Gave away the first set to a friend who liked it and then sold off the second set.)
>All-in pledge for BloodborneI wish I backed that game. Big fan of the video game, but assumed the board game would suck. I got to play it at a convention recently and had way more fun with it than I expected I would.
I bought a copy off eBay with a handful of expansions for a good price only for the seller to cancel it on me after they found out that it would cost more to ship than they put on the listing. Ugh.
>>96043904>Have one unopened in my gaming roompicrel
Anon Quagmire is just trying to doxx you. Don't negotiate a sale.
>>96044602Your friend appears to be mentally challenged. Maybe try Candyland?
What happened to this game?
I remember it as a fairly popular game, but it suddenly disappeared from shelves around the rona and now you have to pay scalper prices for everything except for warring colonies.
>>96044817It's not a good game and people paying scalper prices for it are these that entered the hobby during or after the pandemic. In theory, the game is a very cool idea and lots of fun. In practice, the game itself is broken with a traitor and trivial without one, fiddly, very random and very unstatisfying. Plus I have no idea who the fuck was in charge of the crossroads cards. They were an incredible idea, and some have great prompts ("if another player yawns" etc.) but 95% of them are "if you are at X, you find a dude if you don't already have him". And these supposed moral conundrums do not work at all if you have even the slightest interest in playing a game and not a larp. We always had the reader tell the rough outlines of the decision without revealing the consequences.
>>96031012 (OP)Where is this picture from or how can one find it?
>>96041540Most of the games I frequently play are probably oop.
>>96043016Network and route building.
>>96044960>crossroadsYeah, talk about wasted potential. It's even more lame that the majority of the characters are not in game at any given moment, so when you draw a card about one you gotta sit and pretend like it didn't already not happen.
>>96044817the core mechanisms were iterated on and used in some of their other games. phg has had other games fall out of production and skyrocket in price like tailfeathers, though idk if dead of winter stayed with the parent company who bought phg after colby purchased phg's freedom back
>if you have even the slightest interest in playing a game and not a larpmost normalfags are completely fine with charades adjacent games
>>96045166E6, Root_(game)
>>96045166homelands expansion
Here is my shit-take. I have recently been exploring the boardgame scene. I think Monopoly, or Scrabble is better than the majority of niche boardgames out there. It's not that they are better designed games per-se, it is more "it is a better experience playing this with 3 random players, than trying to get them to play (literally who) game". Too many niche boardgames fall into the category "too many rules" or "one-and-done" (not interesting enough for multiple-plays). Too much of my experience playing new boardgames is "herding uninterested players though complex rules", and then never playing that game again.
I was recently with some boardgame-friends and they were shitting on monopoly. I held my tongue, but I was thinking that monopoly was better than the game we were currently playing.
>>96046278Youโre a new shitter that doesnโt want to learn complex rules and are used to baby shit. Thatโs not a shit take, itโs a retard take
>>96046278Thats like saying that Harry Pottah is better than the majority of classical literature because children can enjoy it. Why would you play boardgames with people who have no interest in boardgames? Any activity becomes miserable when most people involved don't care.
>>96046278Shit-take is right.
Monopoly ranges from shit to "put me in a mental asylum" depending on the normies you're playing with. I've had the misfortune of playing with a group of dimwits who not only did not start one single auction during the entire game, but also refused to trade anything away, for any amount of money. Literally going round and round in circles with completely mismatched properties on every player. 1 from Kentucky, 1 from Pennsylvania, etc. Legit worse than snakes and ladders, since there are mechanics in the game that everybody refuses to engage with.
I'd rather play any game I've ever hated than Monopoly, including untested unplayable kickstarter trash.
>>96046278Yep it is a shit take
However I will give you the benefit of doubt, and to do that I need to ask you
What exactly are these "niche boardgames" you speak of? Give some practical example, some actual titles
For what we know the games you're talking about might be so, so terrible that even Monopoly and Scrabble has them beat
Do tell us, don't be shy
>>96046495One pretentious boardgame that I will name-drop as candidate for "I'd rather be playing monopoly": This boardgame about mushrooms called Fungi that my friend-of-a-friend suggested we play.
>>96045166Previous thread.
Archives and searching skill.
>>96046278What game were you playing, that you thought was worse than Monopoly? Takes this shitty need to be researched and studied like a living cryptid finding.
>>96044817In Plaid Hats buyout from Asmodee, they had to give up a large chunk of their catalogue, which included Dead of Winter. FFG is now the listed publisher, and I guess, like many non IP non LCG titles, they are letting it languish.
Anon
>>96044960 covers everything about the flaws except how poor the betrayer player was implemented. Given the last turn in turn order late in the game, the betrayer can absolutely tank with zero chance for the colony to salvage the situation, which leads to pretty lame play patterns.
My group quickly got tired of the PVP, tried out the co-op, found we always won, then Spirit Island came along and murdered DoWs reason to exist on my shelf.
>>96046278Monopoly and consorts are better in that context in the same sense that rolling a ball around is better than football; if you have no interest in the hobby, the lower the effort, challenge and thought required the better.
Monopoly certainly is better than a heavy strategy game if you are looking for something your hands can do while you talk.
>>96038159>it's another "I solved this complex eurogame after a few plays" episode on /bgg/Every time I come here I find you more retarded than the last time I checked.
>>96047812>"""solving""" gamesBro that's a waste of time use your intuition
>>96047822Sure, but let me just emphasize how little I believe that some random retard on /bgg/ has the smarts or the intuition to figure out a game like Ark Nova based on a few plays and decide that randomness is the decisive factor in scoring.
>>96044748BloodBorne is a decent game. It falters in the same way most Dungeon Crawlers suffer in that it's mainly a race against time more than just being a straight up challenge which is honestly annoying as hell at this point.
HeroQuest and the D&D adventure games do not have this issue and are much better games because of it.
>>96044067I got all of that game and it's a damn good area control skirmish game.
>>96047812>Every time I come here I find you more retarded than the last time I checked.Yeah it's discouraging, had one of these moments just now as I saw a post confabulating I said ark nova was solved
>>96048478miscomprehension is not the same thing as confabulation
>>96046278You're not as wrong as others are saying.
>Too many niche boardgames fall into the category "too many rules" or "one-and-done" (not interesting enough for multiple-plays).This is dead on for instance. But Monopoly is too far in the other direction of the spectrum, an equal and opposite type of shit to the heavy consumer slop that some here defend. Even Catan is still too far in that direction, though things start getting really good right around there, whereas you need to pull someone considerably far away from Kickstarter trending/gulag Hotness to get back to a bonified classic that will still played by your group in 20 years and has low hurdles to introduce new blood.
>>96046278Thoughts on Acquire?
>>96043016deck building, my good man
>>96048972God i love deck building and all its form.
From El Dorados racing and blocking, Nightfalls chain mechanic, Valley of the Kings crumbling pyramid and its tomb set scoring, Dale of Merchants and its tempo and animal sets, to Ascension and its near infinite stupid combos that have gotten me into the tens of thousands of VPs.
And yet I still have not played Shards of Infinite. I should probably correct that.
>>96049087SoI is really good. I have been wanting to try Slay the Spire in a bg/co-op setting, but the maintenance seems like a chore. I can imagine that as I played the shit out of the vg, and the automatic bean counting seems like a necessity with some build's complexity
I'm going to start going to board game cafes. I don't want to just let my board games collect dust on the shelf anymore. I'm going to attempt to befriend other gamers
>>96048886I wouldnโt acquire it
In a good world, FCM would use mini Euro cards, or at the very least square ones.
>>96049087I've been waiting for Valley of the Kings to come back into stock for awhile now.
>>96049242In a good world most games would use mini-patience sized cards.
>>96049381there's a new edition that just crowdfunded. shouldn't be long before it's available in retail
>>96049211Good for you anon. Itโs too scary for me
What (medium weight+) game would you fit in here? I'd rather something "unique" as compared to the rest of the collection, but then again, most of the other things are kind of off putting to me. I kind of don't have the energy for >3.5+ complexity stuff anymore, and I'm not that big of a fan of worker placement. Colorblind friendly games strongly preferred, and mostly for crowd that gathers once a week, so something that won't be too difficult to remember how to play after a month or two of not playing.
Games I have been considering
> Tigris & Euphrates (Already own Y&Y though)
> Bruges/Hamburg
> Rococo
> Gugong
> Revive
Games I'm aware of but do not seem that attractive as chances are they won't be played
> Agricola Revised (don't like worker placement nor game actively punishing me)
> Dune Imperium: Uprising (didn't like base Dune's "lol here's a random intrigue to fuck over your several-round plan, you just lost the game btw")
> Hansa Teutonica (didn't like "tension" it brought and having to haggle other people to focus on leader as he will otherwise run away with the game)
> Cyclades/Inis (neither game got me wanting to play it again afterward)
> Forbidden Stars (it's likely it will be too heavy to be bothered playing it)
> Mombasa (same as above)
Games I previously owned
> Hansa Teutonica
> Dune: Imperium
> Caverna
> Gaia Project
> Brass: Birmingham
> Spirit Island
> Through the Ages
> Root
> Pax Pamir 2e
> Obsession
> Lost Ruins of Arnak
> Marco Polo II
> Civilization: New Dawn
> Istanbul
>>96049748Toss out New Frontiers and use that space to get Eclipse Second Edition
>>96049748>Gugong>Reviveplayed them last year, they were pretty forgettable, I don't think they're worth getting
I'll throw a couple titles for what you could check out
Keyflower
In the Year of the Dragon
Evolution Climate
Brian Boru
RA (why you dont have it already?)
>>96049748Knarr
Seconding Brian Boru and Evolution Climate
>>96049748Get yourself some Bullet<3
>>96049616Sweet, good to know, thanks, anon
>>96049800But I like New Frontiers though. On the other hand, I discovered that I can swap the spaces of GWT and New Frontiers and that that will leave me with ~12cm gap at the bottom shelf, meaning I can shove in two 5.6cm width boxes in there, which from the top of my head can be:
> Hansa Teutonica (old version)> Ginkgopolis> Brian Boru> Imperial>>96049871>KeyflowerOwned it before, never got tabled and I already have Knizia auctions (Ra, Modern Art, Medici)
>In the Year of the DragonI was looking at the previously, but it just seems too punishing and I'm not sure if it's worth the space.
>Evolution ClimateAlso one of the games I was previously looking it, I doubt that it would ever get played over anything else though.
>Brian BoruYes, I was looking into this one as well, but I kind of backed out of it after getting a couple of card games + Ethnos. Not sure if it's still worth looking into for medium+ weight section, although it does seems like an interesting game.
>RA (why you dont have it already?)I do have it! But it's in the lower half of the Kallax as it's 2.31 complexity on BGG. I try to sort Kallax by complexity as much as I can.
>>96049880>KnarrSaw it before, didn't really vibe with it for whatever reason.
>Seconding Brian Boru and Evolution ClimateI will consider them again.
>>96049928>Bullet<3Seems like a predominantly solo game, while I'm looking for some "umbrella" games that can be played with both casual and hardcore board gaming crowd.
>>96049748Babylonia. If you already have Y&Y you don't need T&E as well, unless you're a Knizia junkie, and I'm saying that as one who prefers T&E over Y&Y. Babylonia is a smidge lighter, same theme as T&E, but gameplay is more Samurai meets Through the Desert. Breezy to teach.
Samurai is another good option, just a bad time in the reprint cycle.
Yunnan might be up your alley.
>>96049127Most relics got changed so you don't have to stall a fight to put ink bottle on 9. Most relics rely on a dice roll in the boardgame
>>96050070>Samurai>Through the DesertI own both of them (lower half of the shelf), Babylonia on top of those 2 + Y&Y seems a bit of an overkill, no?
I know that At the Gates of Loyang is due to re-release, perhaps that one might be interesting to look into.
>>96050067>Seems like a predominantly solo game,I have never played it solo. For my group it is a strictly 4 player free for all. It is also a game we never play just once. Matches rarely take longer than 15-20 minutes so we always jump back in for one more nerve wracking go.
It has a light ruleset, and varying difficulty of characters to challenge the hardcore players and ease in newcomers.
>I'm tired can we play something light?
Why are they like this, I lift 4 days a week and even after working 8 hours on Friday/Saturday I'm ready for something heavy despite having to get up for another toil day in the morning
>>96050085If you only owned one I'd say no, but both? Nah, overkill, you don't need it. Do you have any K&K mask trilogy games? Those would be another good fit. Also since you mentioned Gugong and tried Hansa Teutonica but don't seem to like the high direct interaction it entails I'm going to throw Firenze in there too. It's a good Andreas Steding game but more modern euro-y.
>>96050122Your friends might be more inclined to play heavy games if you don't use your imposing muscular physique to bully them into playing Empire of The Sun every day
>>96050067>>Keyflower>Owned it before, never got tabled and I already have auctionsHave you tried the slightly lighter drafting spin off?
>>96050122When I say this I never mean light light. I mean I'm tired of your relentless onslaught of mediocre heavy slop and want you to bring the average weight down by 0.5 and/or stick to fewer, better games.
>>96050150I'm the one that usually give up, I just don't understand why people pretend moving wood pieces around after 8 hours of office job is like mining cobalt in some african mine
>>96049748Santiago
Reef Encounter
Hab & Gut
Tammany Hall
>compiles been saved
>will still see Main 1 and Main 2 releases this year
>no word yet on any company having bought Sentinels or Spirit Island
I want to believe
>>96050093Interesting, but I'm not sure if it's worth the remaining space desu. Will consider it.
>>96050146I am aware of it, but did not find the mask trilogy that exciting. If anything, Torres seems most interesting from "that" kind of games to me.
Heard about Firenze as well, but I need to consider "space" luxury, as in, will Firenze bring more value than acquiring X/Y/Z game?
>>96050163I haven't, but Keyflower was so disliked in my group that I don't think it's worth it desu.
>>96050189>SantiagoThe crew bounced off negotiation games (Zoo Vadis), and there is an ongoing meta of everyone kingmaking/targeting me in games so I'm not sure I'd enjoy it that much kek.
>Reef EncounterInteresting
>Hab & GutOh yeah, another one I was considering. It was either this or Stockpile, but I ended up giving up on both, as I was running out of space on the shelf (and High Society does the same "one person gets eliminated" schtick well enough).
>Tammany HallIt gives me a bit of kingmaking vibes desu.
For clarity sake, this is the complete shelf. Honestly, I'd consider getting Container weren't it so darn expensive.
There are two (2) total video reviews for Duck Dealer, seems like no one's played the damn game.
>>96050428Looks like Ill have to play it again next week.
>>96050419>I haven't, but Keyflower was so disliked in my group that I don't think it's worth it desu.Key Flow is a much less aggressive game. In addition to not having an auction you can't block people's stuff by overspending or playing an awkward color.
>>96050265I'm guessing GTG is holding onto Spirit Island to see if they can either get a sweetheart deal for it or if they can come back and reprint it themselves.
I'm more worried about Sentinels of the Multiverse Definitive Edition, which didn't deserve to get cut at the knees right as it was starting to get rolling.
>>96031012 (OP)Yiff in hell, furnigger.
Whatโs the verdict on these? My group can be kinda gross so I donโt want to play Bohnanza without sleeves. Seems like only a few places online have them though.
>>96050978I have a pack of the Euro larges coming in the mail in just a couple of days, I'll let you know then. I love the premium TCG dragonshields and swear by them, but Arcade Tinmen's board game sleeve line leaves a lot to be desired. I miss ultra pro. If they're comparable to the TCG quality, but for the weird sizes like Agricola, Chinatown, El Grande I'm gonna go nuts on them.
>>96049748nice collection
Bus (yea its worker placement but still)
Cosmic Frog
Decrypto
Galaxy Trucker
Horrified
Quacks of Quedlinburg
Race for the Galaxy
Arcs
The Estates
Iwari
Wandering Towers
Mille Fiori
>>96051585how many expansions?
>>96051585Three: Intrigue, Prosperity, Hinterlands
>>96051742Meant to quote
>>96051624I'm taking it in phases since that's 1000+ cards, I've done the base game and Prosperity so far
Played some Sunderfolk and now I'm angry.
>Co-operative, campaign based, hexmap dungeon crawl
>Characters are typical archetypes but work well
>You play a card on your turn that usually has some form of movement and attack with modifiers like ranged attack, adding armor, AoE effects and such
>Scenarios are objective based not a race against the clock
>Attacks have drawing from an attack modifier deck instead of die rolls
>Cards played from hand don't get discarded and instead are just the actions your character can take on any turn
>Really feels like a cleaned up, smoother version of Gloomhaven without a time crunch and it's much better as a result
>Game and campaign is family friendly with characters being anthropomorphic animals but not furry bait shit
Now, for the cancer
>It's a video game not a physical board game.
Pretty bad but Armello was solid
>Each player plays using a phone for a controller, character sheet, cards, etc while the "game board" is a shared space on a TV or monitor like a Jackbox title
On the plus side, it's some fun couch co-op board gaming with kids over 10 if that's a role you need filled.
It pisses me off that one of the better dungeon crawlers I have played in years is this digital Frankenstein's monster though.
>>96049242That would really help with storing this thing without any lid lift lol. It's pretty crazy how useless a good amount of wood and cardboard becomes when you switch to a dry-eraser board to keep track of things.
>>96051745Hinterlands is awesome, have a good time anon. I always just sleeve them when they end up being played that way I can bag others into helping
Just played Citadels for the first time at a board game meet. What the hell is this game? If anyone ever sticks the head just a little bit out, you get immediately gangbanged.
It's as if you are playing mario kart, but ever item box gives a blue shell.
>>96051745>that's 1000+ cards,Kind fucked how there's 10 copies of each kingdom card instead of 1 copy of each kingdom card and 11 copies of cards with the letters A through J.
>download bgstats and input all my games
>have around 60 games
>most haven't seen play in years
What's the easiest way to sell used board games?
So Munchkin is universally considered a bad game these days, right?
>>96052285Ebay, board game geek, trade-in at FLGS for credit.
Really though, depends on the games. Some aren't worth the hassle of selling.
>>96052320It's been considered a bad game since the beginning, however it is a fun game to play with bros and has a silly theme.
>>96052285Facebook marketplace. You can get people to come to you.
>>96052285I'm on a whatsapp group for my city where a lot of people sell shit everyday, just a matter of posting pics and price and you'll get a couple offers right away.
>>96050857Hot garbage.
>>96052285Just give them away. If you feel you can't, then you shouldn't have bought them in the first place and giving them away is the simplest way to retrain your discernment.
>>96052509>Hot garbage.Why
>>96046215Thank you my anon.
>>96049698I have.
>>96046278Anyone saying good things about Monopoly is shitposting for reactions. Plain and simple.
No one in human history has even FINISHED a game of Monopoly. At some point everyone just quits.
>>96050122For me, while using my brain at work is draining, sitting down with a board game afterwards is refreshing and stimulating, regardless of weight.
Sounds like a
>playing with womenproblem. Or, to put it more nicely,
>playing with brainlets
>>96052643Because it's a bunch of non-games and Brass.
>>96052509>Just give them awayNo.
>>96052696>non-gamesImagine having your head so far up your own ass you'd say something like this. Pathetic really.
>>96052709Poor Rootbabby.
>>96052722>So mindbroken by Root he immediately projects to itWerhle's designs are more interesting than playable but if there's something that he does right is make your type seethe.
>>96052733>seetheLiterally zero self-reflection.
>>96050857>an azul version that isn't the base one>jaipur>sushi go>mtg>topnine.pngwhat the fuck man
have you played literally only 9 games in your life?
>>96049748Yunnan
Sidereal Confluence
>>96052802Why do you dislike these games
>>96052924They're just incredibly plain and mediocre choices for a top anything, it just shows you tried very little and settled for them
>>96052988You are incorrect
>>96052997Ok mister "i've played 9 games in total, here's my top 9 *places random normie games along with one or two actual games, in a grid*
>>96053034Two? What would they be
>>96053136NTA but from that list I haven't played Concordia. It is pretty damn highly rated, any anons wanna shill it for me?
>>96053153I have a very complicated relationship with Concordia, there's aspects of it I love and I hate, but I've genuinely built a fun endearing relationship with it
Robinson Crusoe worth it? Just noticed the collector's edition is readily available for now.
>>96050122I don't know either anon. As
>>96050185 said, I tend to have fun even if it is mentally challenging and I am exhausted. Sure, I won't be at my best but I am able to shift the dial from cerebral to gutbased decisions whenever necessary
I like games even when I am losing. At least most of the time
>>96053153I think it's a good game but I never felt it was particularly special. I've never really seen a card economy implemented like in concordia tbqh, but the main thing I am somewhat down on it is that undescribable feeling of not really feeling a drive to play it again.
>>96053320I thought it was really cool, but soon realized that 5/6 scenarios are easily managable while the 6th is borderline impossible/leans too heavy on randomness deciding if you even CAN win. That might have changed in later versions, though. It's worth a look if you can get it for cheap and like coops, the even system alone is brilliant.
>>96052696>>96052709Imagine not including Brass in non-games.
>>96053320It's a non-game (you just flip cards and roll dice to deal with them)
The only "non-game" I can think of is The Mind
Are there any others?
^ Me when I can't apply theory of mind to time perception.
>>96055517Don't indirectly apply to me again, kiddo
TIL anon is a job posting.
>>96055456Diplomacy
Dominion
Arkham Horror Card Game
Race for The Galaxy
>>96055553Wtf I love non-games now
Role playing games masquerading as board games.
>>96055456No, that still has game elements in it. Munchkin is less game than The Mind though, as are all the Apples-to-apples clones like Cards against Humanity or that other one with the three panel comic strip making.
Why is my local re-sell marketplace flooded with Arcs? Is it really that bad?
>>96055456[Game I don't like/I'm bad at] is probably the worst case of no-game I have ever seen.
>>96055865that's weird. most of his stuff is Wehrleshit (i've never played 1 of his games) but i actually like Arcs so i dunno (again, i've never played 1 of his games)
>>96054905I don't need to imagine. Brass fucking slaps.
17263
md5: 2fe91ec38a522a28ab0baf8612c16064
๐
>>96055865The furries discovered it's not Root: Adventures in Space.
>>96056114Root furries can't be THAT prolific, can they?
>>96056346Why do you think every other new edition of a classic game is given a furshit theme?
>>96056943There are two parts to this answer:
1. wanting to fuck animals -> no kids -> surplus of money
2. wanting to fuck animals -> poor judgement -> bad with money
>>96056989Both 1. and 2. are not sound, but somehow valid
Now that the dust has settled, is Horseless Carriage worth it? How does this "build your own factory with tiles" work? That's the most appealing concept to me.
>>96057936If you have Tabletop Simulator you can ask in the /vm/ thread to play it with you, it's been hosted plenty of times.
>>96057936>worth it?No
but if you really really have to, play it with the guy in /vm/ like the other anon said
or try it on onlineboardgamers dot com
honestly just get literally any other splotter
>>96057936>Now that the dust has settled, is Horseless Carriage worth it?no, lmao
don't buy it
>How does this "build your own factory with tiles" work?simulatenous play, but not real time play
- turn order track gives priority for component limitations
- reverse turn order track gives priority for surreptitious decisions
you can't rearrange previously commited tile placements
at the end of tile placement you expand your build area for the next turn
every tile needs to be adjacent to a previously placed tile or to a dead zone on your build area
"mainline" and "newspaper" tiles have to be adjacent to at least one "dealership" tile
"dealership" tiles need to be adjacent to at least one "mainline" tile
"car part" tiles need to be part of a contiguous region of liked-hashed tiles connect to at least one "mainline" tile's like-hashed side
two of the same "car part" tile cannot be in the same contigious like-hashed region
"chevron" tiles need to be attached to (adjacent to and pointed at) a "car part" tile with capacity for them
"car part" tiles need to have at least one "chevron" tile attached to them
"clipboard" and "drafting table" tiles have no special requirements
the capacities for "car part" tiles to hold "chevron" tiles is determined by 5 quality tracks and the turn order track
- each step on a track adds capacity for one "chevron" of the track's color to some "car part" indicated on the track"
- first in turn order uses the first pawn on each quality track
- second in turn order uses the second pawn on each quality track, or their own pawn if it is first
- third in turn order uses the third pawn on each quality track, or their own pawn (if it is first or second)
- and so on
broadly speaking, the objective is to connect lots of "chevron" tiles to your "dealership" tiles
(the turn order track is reversed for the phase where points are scored)
>>96058127also, the guy in /vm/ will tell you that the fun part is in screwing others over by manipulating the market and by forcing the minimum specifications on vehicle aspects the others are weak in by moving research forward on other tracks
honestly if that's the only fun part you're better off with other games
>>96058129> broadly speaking, the objective is to connect lots of "chevron" tiles to your "dealership" tiles(the turn order track is reversed for the phase where points are scored)
well yes and no, you could easily do the bare minimum to meet demands and still win if you screw others well enough
>>96057936Probably won't be helpful but just by what I absorbed through osmosis
>Haven't seen HC on anyone's top lists>More boxes of HC on the secondary market than all other splotters combined and multiplied by 10>Reviews were largely mixed>I know very little about the actual gameplay other than how fiddly the pieces areAs someon who owned FCM and owns TGZ, I have not bothered to even look into it. But that is probably because I found the HC campaign to be managed in such a disgusting way. Seriously, posting the fucking blurred manual as a teaser still makes my blood boil, FUCK splotter, I wish the games I know were worse so I could truly shit on them
What are the best Lord of the Rings games?
>>96058170>well yes and no, anon I said
>broadly speakinga comprehensive answer would have needed 3 or 4 more paragraphs to talk about the car meeple board and the ceremony for moving the quality tracks around the board
also minutia like the car capacity track, how car meeples get distributed, and how their distribution affects their scoring
honestly just typing this out makes the game feel like a sick joke
I feel bad for the people I taught it to
>>96055247Pretty sure there's more to it than that based on the amount of components alone
>>96058184>>More boxes of HC on the secondary market than all other splotters combined and multiplied by 10That doesn't mean anything. For whatever arbitrary reason it's the only game Splotter didn't do a small print run of.
There were more copies of HC on the primary market than all other Splotters combined and multiplied by 10.
>>96058241I dont think he asked for a full on tutorial, i was just pointing out that you don't necessarily have to make the ultimate, perfect vehicle that has literally everything, especially if some colors never even make it to the X-Y graph, that's where the interaction is, you make it so that colors awkward for others (but not for you) show up on the graph coordinates -- so yes, many chevrons good, but if you plan properly you can do with less than many
(and have more space on the factory for something else)
>>96058267> For whatever arbitrary reason it's the only game Splotter didn't do a small print run of.because their previous games sold like hotcakes so they wanted to make more money, so they made a game that encapsulated everything their previous games have (that is why it's such a jumbled mess) and made many more copies. They should've just made more print runs of their other, better games
>>96058129*broadly speaking, the objective is to connect the right "chevron" tiles to your "dealership" tiles
>>96058306BE APPEASED and BE GONE autist
>>96058238Lord of the Rings: The Confrontation
War of the Ring
>>96058267That's probably true and a fair point. I will only briefly mention the unrelated but infuriating issue of FUCK SPLOTTER FOR 10 CONSECUTIVE TOO SMALL PRINTRUNS OF FCM
>>96058665in what country?
there's tons in the US
that was the 1 game you could always get (before HC)
>>96058184Yet that one retard anon wouldn't shut up about it.
>>96058306>They should've just made more print runs of their other, better gamesIt shows beyond a doubt they shouldn't. It's a niche of a niche of a niche product which you can get for around the same price through custom printing services and scarcity is what drives the hype.
>>96057595Yes, and I'm playing it tomorrow, and I will enjoy a beer IRL while consuming beer in game. It's rare when a game is relatable in such a direct sense.
>>96059112>what retards think theme means
>>96059104>scarcity is what drives the hypethat's probably at least partly true but forcing scarcity has diminishing returns past a certain point, I think they took it too far
>>96059112You could just play Belgian Beers Races instead if you wanted to cosplay as le alcoholic gamer
>>96058614Isn't war of the ring only 2-player?
>>96058665Capstone's handling of Bus proves that Splotter should license all of their games to real publishers who will actually print them and incidentally have a better head for graphic design.
>>96059168Bus is their only game both light and good enough for that treatment geared toward that level of mass appeal. Maybe maybe also TGZ, but no one is giving a fuck about D'raf, nor does making Antiquity look not like shit give it more appeal outside the existing target consumer.
>>96059162yea, and so is The Confrontation actually (which is on Gamefound now and won't hit retail until the middle of next year).
if you wanna play with more people, i'd look at Journeys in Middle-Earth for an adventure game which uses an app, or the Fellowship of the Ring trick-taking game which is basically The Crew.
>>96059239I think Indonesia would be a hit though, if they manage to make a more legible map and maybe with variable setup
>>96059284>variable setupWhy? Their brand is deterministic chaos susceptible to tiny variations in initial conditions, not stable systems with wide early game variety.
>>96059284>>96059342Plus there is random setup in Indonesia. Players are dealt city cards. It's not like Bus where all setup is player-driven.
I am ready to pupate.
Butterfly rules dont scare.me anymore.
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>>96050445I'm working on a TTS mod, almost done with it. Cubes also go on the interplanetary placement markers right?
>>96060327Not sure what you mean by that. They can go on the steps between the planets but not on the planets themselves. You also use one cube for the scoring track, which comes out of the limited supply. Carthaginian's board adds a 100s place score track that isn't part of the base game. You should add an extra cube for each player to compensate for that.
>>96060349All right, thanks.
>>96060132Maybe games shouldn't be like this...we have to go back to Senet and Mancala
>tfw realize the game I'm producing is a slop game...
>>96060404That sounds incredibly boring.
>>96060463we know, Cole, we know
>Want to play more old games
>Most are best for 4+ players
How was this the norm and how did it deviate? Is it really the side effects of co-op and solo? The fact that the industry is bigger than ever and yet it feels like playing games is smaller than it was before is kind of confusing
Tho I guess the same thing could be said about vidya
>>96060367Another point to be made: I strongly suggest you make the privilege markers transparent disks so they don't obscure the tiles underneath them.
>>96060645A tangential bit of trivia: Splotter Spellen cheaped out so the published game doesn't have wooden disks for the privilege markers, even though they're listed in the rulebook's component manifest. Instead it has 10 more wooden cubes that have to be kept in separate piles from the highway parts so the counts don't get mixed up. And their supplier sold cubes in lots of 50 and they couldn't be assed to count out cubes for each game so there's an extra 10 cubes in each player color that have to be left in the game box during setup.
>>96060689If Splotter didn't have some fucking good games they would've went out of business long ago. They've gotta be one of the most cancerous publishers out there.
>>96060553Depends how far you want to pull the thread. Decline of community/family/home ownership/middle class/America, kleptocratic political economy, ultimately something like Moloch.
>>96060689>Splotter Spellen cheaped outWell they're dutch after all
>>96059149Beer lubricates the industrial revolution, what can I tell ya. How about getting that stick out of your ass and enjoying a cold one m8?
>>96059342>>96059483>variable setupBy variable setup i mean that you also change what demands the cities will have in each era, it gets a bit samey after some plays if it stays the same
Played a game of brass last night with my gf and holy fuck, chess clock should be mandatory for 2p games. Easily shaved off 1+ hour of play time
>>96062188>play against someone with bad AP>I want the game to start moving along quicker so I just take any move I can to get my turns over>they mistake this for confidence and now they're stressing over their own moves even harder because they think I know something they don'tlel
>>96062358>tfw I'm the guy with occasional extreme AP but my group deals with it cause I buy all the games
Cosmic Encounter, Baaaabyyyyy!!
>>96062764>the Winner loses and the Loser winsName a better sentence in all of board gaming?
I dont think you can.
>>96062954>In my designs you need to play well; if you are not a fan of playing well, then please do not play my games.Alternatively
>Have fun playing shit lightweight games you can understand by reading the rulebook
Looking to get into 18xx
I think I've posted about this already a month ago but I didn't get many helpful answers so I'll try again
There are 2 games that were indicated to me as more beginner-friendly: Shikoku 1889 and 18Chesapeake
I've started reading the rulebooks but does anyone have any tips, or suggestions? Other train games I have are Steam and Stephenson's Rocket but they're not 18xx
Yes I am aware there's an expansion for Steam that adds a bit of 18xx mechanics but I found someone nearby selling Shikoku so I'm looking at all the options I have
>>96057936I like it more than I thought I would, but the physical edition might be overpriced and prone to being fiddly, mileage may vary. Building the factory works pretty good, once you're done building for the round what you made stays still, and the tiles themselves determine the specs of your cars which in turn determines what kind of demand they can be sold to and for how any victory points (or if you can sell at all because your car missed minimum requirements). But also, you can sacrifice factory space to get more research, an easier time picking the turn order, or a wider Market Window to have more leeway in where you're allowed to sell. Getting a lead over opponents is still a multi step process just like any good Splotter, but it's slightly easier to just score at all, which I like as it helps retaining new players for the second and third game, too many first games of FCM in my experience ended with the loser saying "i dont get this game lets never play it again".
>>96058170>if that's the only fun partFor him it might be the only one, for me it's the factory building and planning for two rounds ahead, only to have to pivot and thank the heavens I left a bunch of space open. Though I'm doing a bad job of describing it, probably. But still, the point is there's more fun to the game than just one part of it. Some might like how the influence demand step is done with cards, some might like the asymmetry of the three car types (commercial cars can be anywhere and get there in bulk, trucks will never have top specs demand and there's less of them but the truck mainline is really awkward to fit into the factory, and sports cars are only on player cards and always require top specs so it's a high risk high reward option), some might like the dinky all-or-nothing turn order selection mechanism. There's a lot of game there, too bad Splotter is a small indie company with no way to make cheap but quality games in bulk print runs.
>>96055865It's good but only for entrenched gamers, normies just don't get it and the ones selling it probably havent even touched Blighted Reach
>>96063633I'd get Shikoku over Chessie if you're just starting out but I'd get Railways of the Lost Atlas over both of those if you can get a copy. I honestly think its the only 18xx game that 90% of players need unless you really want the historical maps.
>>96063652Not sure why the other guy is talking in my stead, but you pretty much nailed down why HC is so good. The combination of the spatial puzzle, research/planning battle and turn order that comes from it is very tense and subtle yet highly competitive. It's a bit obtuse to wrap your head around at first but it's truly a pretty genious design, too bad most people don't appreciate it.
>>96063652>the physical edition might be overpriced and prone to being fiddly,Everyone in the thread complaining about HC bought it for like $30 during a clearance sale. That sale is over but there are scalpers on Amazon reselling copies for $40.
So how's the bullet digital version? Did they actually implement the rules of the damn board game?
>makes a roll-and-write which isn't slop
Knizia-sama... I kneel again...
>>96064862>Allows it to use coombait for it to sell moreKnizia Sama.... No.. .
>>96064964The publisher provides the rulebook
https://www.spacecowboys.fr/_files/ugd/59baa2_022e0e8ae95c452aa5a054ab67cd9808.pdf
and free PNP files
https://www.spacecowboys.fr/_files/ugd/59baa2_1021bdb792aa4c469ce1b7c00a0f0f0e.pdf
on their website.
https://www.spacecowboys.fr/marabunta-en
>>96064964Dr. Knizia made a faustian bargain whereby he gets to create dozens of excellent games but half of them have furshit in the art
>>96065047Given this art direction is present across all the publishers he works with I suspect that either Dr. Knizia or his secretary is a furry.
>>96065239Antsdon'thavetimeforfrivolousluxurieslikethespacebar.Theyarehardworkers.
>>96065083We should have known as soon they released this sex goddess into the world.
>>96065239https://youtu.be/XrmyU3PTCYk?t=48
>>96064644Only in score attack. There's also no bots so vs is online only. There is an odd locked 9th girl besides the <3 eight. But there's no information if you haven't unlocked her
>>96065268Does she have any r34 or e6 results? I'd wager the sexiest board gaming character would be the one with the most smut.
>>96065283Based frogs gatekeeping monolinguals
>>96066209I'm not gay enough to make a new thread and seemingly neither are you. We'll get archived and 3-4 hours later the third poster will make it. But they will put the subject in the name field so you won't discover the thread until tomorrow.
>>96066411>But they will put the subject in the name field so you won't discover the thread until tomorrow.As it should be.
We really need to work on getting a 4th.
>it's another I have to bake after bringing the kids to be because noone else can be bothered episode
At least give me op images I can use, I've been cycling through the few I have recently. Hope the original reliable baker eventually returns. What did he say, 1 and a half years or something?
This thread was so shit i don't feel like baking the next one.
Sorry I'm busy staring at underage asses while I'm doing squats
>>96066603Ive been sort of baking here and there.
Done school now, just need to build up a backlog of OP images.
>>96066603Here have some miserable Russians playing Splendor in one of the -stans
>>96066603>At least give me op images I can use
>>96066411>>96066462i do it every now and then too
i don't care much for photo editing, otherwise i'd do it a lot more. i like coming up with the TQs though. someone give me a few pics and i'll step in more
>>96066603>At least give me op images I can use>>96066709>just need to build up a backlog of OP images>>96066918>someone give me a few pics and i'll step in moreoh well fuck
>>96066918Make a bunch of TQs in a Pastebin and I'll be happy to only take care of OP pics
I suck at TQs
>>96066941you got it, i'll get back with you
>>96066940Hey if there's ever a time to bake its now.
More competition better than none.
I wanna see what you cook up
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>>96067272Don't be giving me that evil eye shit.
>>96060553I just picked up a copy of this, Santiago, for $35. Great game.
Where the hell is the new thread?
>>96068974you didn't make it yet