Anonymous
7/17/2025, 9:50:00 PM No.96114898
>No conversions, if a model is 1mm too tall or has a slightly bigger base than what is "official" people get pissed
>Majority don't even want to paint, would likely buy pre-assembled models if offered
>Majority don't even know what a "scenario" is, think wargames are all about being balanced competitive fields like a dota match
>"The meta"
>Games removing complexity and more involved rules left and right
>"I have no time to do the hobby bro, as a busy adult I need everything spoonfed to me to where it isn't even a hobby anymore!"
>No care for theme, people call you a gatekeeper if you even express wanting to do a historical narrative
>Majority of players have no care for terrain or aesthetics, just dump a box of disorganized, unpainted shit on a table and call it a day. Especially bad in warhammer scenes
>Hobby "influencers" and reddit dictating every layman's opinions, nobody thinks for themselves
>Homogenization of hobby and painting, people think there's "correct" and "official" ways to do the hobby now instead of it being DIY and/or personal study of what you're looking to paint
>Nobody seems capable of actually reading material for the games and factions they like the look of, both rules and lore/history.
>Zoomer hobbyists incapable of social activity, cannot fathom the concept of interacting and discussing what you want to play with another person, nor self balancing. Needs everything dictated by the book itself to avoid socializing as much as possible
>Next to impossible to find groups for anything besides 40k and sigmar
>Almost all indie titles are just bare bones boring rulesets entirely uplifted by the premise of being a prompt for inq28 guys to kitbash shit for
>Historicals companies becoming GW tier with insane pricing and poor business practices
>"Bro they're a company so it's okay!"
What the fuck happened? This was not the case just 20 years ago. It feels like solo games are the only refuge anymore, maybe peter cushing had the right idea all along
>Majority don't even want to paint, would likely buy pre-assembled models if offered
>Majority don't even know what a "scenario" is, think wargames are all about being balanced competitive fields like a dota match
>"The meta"
>Games removing complexity and more involved rules left and right
>"I have no time to do the hobby bro, as a busy adult I need everything spoonfed to me to where it isn't even a hobby anymore!"
>No care for theme, people call you a gatekeeper if you even express wanting to do a historical narrative
>Majority of players have no care for terrain or aesthetics, just dump a box of disorganized, unpainted shit on a table and call it a day. Especially bad in warhammer scenes
>Hobby "influencers" and reddit dictating every layman's opinions, nobody thinks for themselves
>Homogenization of hobby and painting, people think there's "correct" and "official" ways to do the hobby now instead of it being DIY and/or personal study of what you're looking to paint
>Nobody seems capable of actually reading material for the games and factions they like the look of, both rules and lore/history.
>Zoomer hobbyists incapable of social activity, cannot fathom the concept of interacting and discussing what you want to play with another person, nor self balancing. Needs everything dictated by the book itself to avoid socializing as much as possible
>Next to impossible to find groups for anything besides 40k and sigmar
>Almost all indie titles are just bare bones boring rulesets entirely uplifted by the premise of being a prompt for inq28 guys to kitbash shit for
>Historicals companies becoming GW tier with insane pricing and poor business practices
>"Bro they're a company so it's okay!"
What the fuck happened? This was not the case just 20 years ago. It feels like solo games are the only refuge anymore, maybe peter cushing had the right idea all along
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