>>96282111
The Jedi in Saga are a bad case of "one stat to rule them all". Except in their case it's not even a stat, it's a skill - Use the Force, which regulates everything. Immediately at level 1 you can pick up a feat called Skill Focus (Use the Force), which grants you a flat +5 bonus to it.
At levels 1-9, which are the only levels anyone is going to play at, your Use the Force bonus is going to outscale the defenses and attacks of everyone else in the game to a ridiculous degree. None of your abilities have any chance to fail.
You got shot? Deflect. You got shot again? Deflect again, lol, you're only going to take a -2 penalty for each successive attack, you can do this all day. The DM might as well have the entire encounter focus exclusively on you, and you'll still survive.
What's this? The NPC has spent half his ammo to autofire, turning the attack into AOE just for the chance to deal some damage to you? Deflect still shaves off half, and a dip into Scout gives you Evasion.
And don't think for a minute that Use the Force only has defensive application. Wise master Yoda says that the jedi never uses the Force to attack, but wise master Yoda was a bitch, who has never read a splat to save his life. WIth Move Object alone you can duel a starship and win. There's also Mind Trick, which is basically Dominate Person with zero to none chance to fail and no limitation to what it can do.
This is why Skill Focus (Use the Force) is typically banned, at least at early levels, to make the Jedi at least somewhat bearable, and DMs that don't ban it quickly learn to regret it.
I've once played a jedi that turned out to be so ridiculously OP that I've decided to just stop using a lightsaber and fight exclusively with grappling and unarmed strikes just so that the rest of the party would feel like we're playing the same game.